Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)
I have played a lot with volumetric clouds and I have to say these are the best results I have seen yet !
Attached Link: http://www.expandingwave.com/thunderheads
What an interesting set of experiments! Do you think a simple thunderhead body like this might help. Try the download - it does taper to the back, although not shown in the clip. If this gets even close to helping, I can make another with any tweaks you suggest.Oh yes, I can roughen up the surface of a model like this, or make it have soft round, but irregular surfaces, or just about anything that might help. I'm really interested in this, so I'll help, if this kind of object is any help. (Sitting here writing really boring logic code for a database for the next 24 hours anyhow.)
Glad some people are interested in this! Ok, I've tried making clouds with imported objects or boolean objects or terrains and it won't work. It seems the only thing the volumetric materials work on are Vue primitives. You can, however, overlap your spheres to make denser clouds. Just make a copy of one sphere and offset it a little. If you overlap them exactly you will get a lot of noise.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.