Thu, Jan 9, 11:30 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: about 'joint parameter'


smalll ( ) posted Wed, 08 October 2003 at 1:17 AM · edited Thu, 09 January 2025 at 11:28 AM

file_79222.jpg

Hi, everyone! You are a great help to me! I want to make robot. So, I make some obj and phi. You can see image 01. But, result is like about image 02 I don't want to be curved. It is steel. So, joint part must not be curved. You can see image 03. It is my purpose. Help me please.


smalll ( ) posted Wed, 08 October 2003 at 2:57 AM

file_79223.jpg

It is my joint parameters. please help me


Anthony Appleyard ( ) posted Wed, 08 October 2003 at 3:22 AM

aa_head_avatar.jpgIf the two parts that meet at an affected joint are P and Q, and P is the normal parent (not IK-parent) of Q, then (at least in Poser 4.0.3):- Select P. Select Poser's menu options Object, Properties. In the resulting dialog box, click the small box "Bend" to make the little X in it disappear. Select Q, and then as for P. Or, if you can trust youself to text edit that model's CR2 file:- - In Q, put a star () at the start of the first title word of any channels named jointX jointx or jointY jointy or jointZ jointz . - In P, put a star () at the start of the title word of any channels named jointX P_jointx or jointY P_jointy or jointZ P_jointz , where P is the name of the part P. - Ditto with channels whose names start "twist". - Similarly with channels whose names start "smoothscale". And remember to save the file in ASCII TEXT mode!


PheonixRising ( ) posted Wed, 08 October 2003 at 3:31 AM

you can also double click each bodypart and uncheck "bend"

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.