Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
Actually... it looks a little warped, but I can see why. Where there are shadows on her nose in the image, there would be valleys in the terrain, so the light would hit it all wrong and draw new shadows and highlights. For something like this to work, the lighting on the image you use would have to be straight on.
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
I wanna see the "EWWWWWWWWWWWWWWWWWWWW" render :) The easiest way to make this 3d-ish would be to model a head and then use a UV mapper to map the photo on it as texture. but still then it would only look good from the front, because the texture is made from only the front of the face. I can't help you much with the details of this, because I've never actually used a UV mapper, but if you want to model a head check out the recent tutorials in 3DWorld magazine. Those are really great, they helped me a lot. Also, your first head might not look very good as a head is super hard to model.
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LMAO honestly??? I was just thrilled to get the picture to line up the the bumps on the terrain....LOL that was an experiment for me in playing with settings in the editors....lol the only one i did before this one was the tea cup i made right before my obp folders crashed...LOL (now if i could just get a decent model of a face or figure out a way around this problem, i could actually put some things in my pics besised houses and trees...LOL)
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