Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
Attached Link: http://www.daz3d.com/products/studio.php
Yup, it's a DAZ's posing program. The core program will be free and various plugs and exporters will be sold.Well, I'm only in the cardboard membership..;)if only Platinum members can vote, you're gonna get the hardcore Poser users, and they sometimes don't remember us other packages. If I could vote for it, believe me, I would.
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
I voted and, well.... here ya go with the results so far: So which Plugin d'ya want the most? Maya.............1%..[ 2 ] 3DS Max........8%..[ 13 ] Lightwave......13%..[ 21 ] Cinema..........14%..[ 22 ] Truespace......3%..[ 6 ] Carrara/RDS....6%..[ 10 ] xfrog..............2%..[ 4 ] Vue d'Esprit....31%..[ 48 ] Bryce.............13%..[ 21 ] Wings3D........3%..[ 5 ] Total Votes : 152 Go Vote....
There are 10 kinds of people: Those who know binary, and those who don't.
A whiner is about as useful as a one-legged man at an arse kicking contest.
Problem is: BRYCE has NO plugin architecture and the software structur is so complex that you can NOT implement it the easy way. That was discussed for a newer Bryce. So how to do it if a plugin for Bryce is not working? The only thing that could work is a OBP export from DAZ Studio. That was something I asked for Poser 4 long ago the time curious labs was founded. Thomas
Aye, I agree with Wombat, but more from an experiential point of view. Bryce has NO plugin architecture, and since it doesn't support morphing, it would be pointless to make a "Character Lab" for Bryce 5. Vic-versa, it would be silly to add-in Bryce support for DAZ studio! Still, whatever works, it seems that Vue has gained the winning edge because their manufacturers actually care about the users. The same can not be said of Corel, at least as a corporate entity. Who knows how hard the Bryce-makers ranted and raved when they got smoked, so I won't bother pointing a finger at them... Hope not ALL of them ended up on the Vue team...
Problem is not that Corel doesn't care. Problem is that the costs for a new Bryce are extreme high. The original code is really ugly...many dirty tricks. Really not easy work with. So Corel decided that the program needs a rewrite in near all parts. Big bad bastard is that you have to be sure that all old textures have to be functional, all scenes can be loaded and all renderings look the same as in the version before. That is really not easy. Never forget that The original Bryce creator had only a Mac Version and then the Metaguys converted it themself. So it is actually much easier to work on the Mac Code as on the Win Code of Bryce. I'm not sure but I think one said longer ago that Bryce included a kind of Mac to Win converter for some parts. So you can imagine how complicated the work will be. You can be sure that the Bryce Productmanager was near to tears the moment they decided to put the project on hold. Thomas Ex-Bryce-Betatester
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Attached Link: http://forum.daz3d.com/viewtopic.php?p=3929#3929
For those of you who are Daz Platinum Club members, DAZ has put up a poll to see which apps users would like to have plug-ins for. I'd like to see Bryce #1 ;-) Best; Dan