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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 1:08 pm)



Subject: All who downloaded my catsuit from Fairy Woods


jnmoore ( ) posted Sun, 13 August 2000 at 5:29 AM ยท edited Wed, 20 November 2024 at 8:16 PM

Rena has posted new PCF and CR2 files at Fairy Woods for the morphed catsuit which most of you had problems with decoding from PCF to OBJ. My original obj file had become corrupted (although it still appeared to work normally for me) and that was why everyone had so much trouble. My thanks to Martin for his dilligent efforts in finding the cause of the problem and my sincerest appologies to all who were inconvenienced by this. Jim Moore


ratta ( ) posted Sun, 13 August 2000 at 9:12 AM

Thanks Jim and Martin. I appreciate your efforts. --ratta


X-perimentalman ( ) posted Sun, 13 August 2000 at 10:12 AM

you have to decode.... with the same patched object file... that was used to encode it with mover... i recently reformatted... and went through that....trust me i found out the hard way... if the file was encoded on the original object... mover cannot decode with the patched one... and vice versa.... so i have a junkfile folder in my geometries folder with the original P4NW and newhip3 obj and all that jazz...as well as various patched ones for just that reason


X-perimentalman ( ) posted Sun, 13 August 2000 at 12:04 PM

yup..you are right..... after the format... when i went to use the backups.....unzipped them and tried to use mover.. all i got was a file access denied until it occurred to me to use the original obj file..because they were older zipfiles...then it worked flawlessy... think of it this way... the seed file.. the original obj file.. is no longer the same once it is patched... so mover only recognizes the obj file the pcf file was encoded with as the legal one... so you need to have all the obj files that are out there... the original and all the various patched versions to be able to find the one you are looking for


jnmoore ( ) posted Sun, 13 August 2000 at 12:37 PM

I wasn't aware that the patch affected the geometry files too! This could be a nightmare for all of us! And did it do the exact same thing to Mac files as PC files? I can't believe they'd do that...


jnmoore ( ) posted Sun, 13 August 2000 at 12:43 PM

Keoto: I can't remember the exact day I installed the patch, but this is a very distinct possibility because the file I used to fix the catsuit was from a backup CD I made in early June. There was a difference of, about, 100kb in the data fork portion of the file, yet both would display in Poser without any trouble. I could of done the morphs on an unpatched file and made the PCF from a patched version of it, but I can't be sure of that. Jim Mmore


MartinC ( ) posted Sun, 13 August 2000 at 3:04 PM

Well... first of all take a deep breath and don't panic... The file that Jim referred to is the Vicki catsuit, based upon blCatSuit.obj - and to my knowledge, this file was never patched by Zygote. I re-checked the patch for the Clothes pack, and the only patched .obj files are for the Bikini Top, everything else are library files. Jim's recent PCF matches the only version of blCatSuit.obj that I know - and I can't believe that they released a completely different one for the PC. One thing I could think of is another chaotic switch in line-end codes... we just discovered that Vicki on PC is in fact Unix style, Jim's new file uses the same encoding. Could someone on PC check his blCatSuit.obj if the line-ends are CR, CR/LF or LF? Tell Jim, and if it is different to LF, the poor fellow has to create yet another PCF...


MartinC ( ) posted Sun, 13 August 2000 at 3:08 PM

PS: And whoever has trouble with the current file, make sure to select the correct seed file! You will need: - :Runtime:Geometries:ZygoteClothing:MilWom:blCatSuit.obj and not - :Runtime:Geometries:Poser4Clothes:Suits:blcatsuit.obj


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