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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 26 6:59 am)
Even if it doesn't support HT right outta the box, it would be excellent if it supported multiprocessors. After reading the Product page for Daz|Studio at Daz3D, I don't see any mention of either being supported.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
 -- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Aw comeon now! Your bringin me down man. I got a sweet machine that wants to go and nobody supports my dualies or my hyperthreading :( Bummer! Well, I'll just have to go to Salt Lake City and have a talk with those folks and see if I can't persuade them to see things my way. BTW anybody willing to post bail if I don't come back?
here's a question for ya. how many people do you know actually have multiproc systems? what are such systems typically best at, besides costing a fortune in parts? the only individual i personnally know who has such a system (present company excluded) uses it for some high end stuff and admittedly very little of that. it would be nice to support the higher end stuff, but i would forsee that as a "pro" version of the software, or any given software for that matter. i personally don't have a need or use for a dual proc system - yet. and when i do, that will probably be for some sort of networking tasks similar to hosting an on-line game environment, hosting a high-end multimedia website, or some other hi-demand job.
I know of a few people. They are very good at multitasking and increasing performance on renders in supporting apps (like LightWave, Cinema4D, Maya, 3DSMax, ...). With two 2.66GHz HT-enabled Xeons, I can render a scene in 2 minutes that would take a single non-HT processor 20 minutes or more. Or start a render in Poser 5 and get my email/surf the web/continue working on the model in C4D with no loss of performance in either. I agree that not many people have multiprocessors, but they are becoming more frequent (e.g.: Apple PowerMac G5's). Also, I'll revise my last message and state that HT support would be even more excellent. HT-enabled processors are definitely more ubiquitous - any P4 2.4GHz and greater, IIRC. Believe me, there is nothing more "hi-demand job" than 3D rendering. All rendering is done in the main CPU, none in the GPU. Rendering animations is so time consuming that most (who can afford it) sublet the work to render farms using dozens or hundreds of computers so that time-consumption is lowered back to reality. Even my three computers, two dual-processing, would be overburdened to do any quality animation rendering of any sufficient length.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
 -- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Yeah kuroyume0161, I'm with you on the dualies. I'm running dual 3.06 Intels ( with 4 gig memory giggles maniacally) and I can run Poser renders and only utilize 50% of my processor capacity. (thats one processor for all you math flunkies) Real convenient. As far as animation goes, I ran a 190 frame animation and it took about 16hrs to grind through it even on this monster. But even so; like you said I could surf the web, post at forums, even DL freebies and stuff while Poser was doing it's thing. The only drawback was it tied up Poser for so long I couldn't play with any of the stuff I DLed. The moral of this story? If you got it, use it, and if you don't got it, Ahhhh, well your just gonna have to wait, so there!
If you are serious, get Vue Pro. It can import anything you do in Poser, supports muliple processors and hyperthreading, and you can render over a network. I had a Poser animation that took 26 hours to render. I put the same thing into Vue and did it in 3 hours. And the Vue one had a volumetric atmosphere wcich I couldn't do in Poser. And the only thing Vue couldn't import was an AVI I used as a texture map.
Well, we're not talking Poser. ;)
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
 -- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Attached Link: http://www.e-onsoftware.com/Products/vue4pro/index.php?Page=0
OK, my first language is not English, so I don't know what "Do I smell smoke?" is supposed to mean. Does that mean you are thinking hard? Check the link for technical specs. My final hope is to use Poser and DazStudio for making the actual animations, and Vue for the rendering. So lets hope DazStudio will work as well with Vue (eventually) as Poser does.Thanks for the link, I'm on my way! English is not your first language? Well then I'll be kind, yes "Do I smell smoke" can mean that a person is thinking (too) hard. Or it could just mean your kitchen is on fire. Yikes! Seriously though, (something I haven't been through this whole thread) What may I ask is your first language my friend numanoid?
Awesome, can't say I know many folks from Ireland. And Porthos, I used to go by the screen name Aramis. Sound familiar. All for one and one for all! Yeeha! BTW- checked out Vue 4 Pro at the link you gave me. Looks like something I could use. Only, the price tag is a little steep. (599.00USD) OUCH! Gonna wait for the price to come down a little, but thanks for the heads up :)
Keep a watch on the websites. They sometimes offer side-grades. In other words, if you own Poser you get a special discount, or if you own Bryce or whatever special they have going. You could also go for the normal Vue 4, only $199, with Mover 4 ($89) which only has multi processor support on Win NT/2000. But it still allows you to set up a render farm across multi platform machines. It is the most useful software I have ever bought, and I can't recommend it enough. Damn, I sound like I work for their marketing department.
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Open GL, way cool. But can it take advantage of hyperthreading and dual processors? Cause inquiring minds want to know. Saying of the week: When all else fails, read the directions.