Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)
oh I like that pic. I can just see him going "Nooooooooooooo......" Love esther
I aim to update it about once a month. Oh, and it's free!
Well don't think you did anything wrong. When the FREAK is used as a morph for M3, the body is morphed way past M3's bones. You may think a Joint position pose may be in order, that fixes some areas, but not the hands. There are 15 bones in each hand, the fingers being slender means the bones need to line up with the mesh of them. I tried numerous times, countless hours in the joint editor throwing things around, trying to get something to work. It didn't happen.
If you have the freak why not just use him instead of trying to hammer M3 into becoming the freak
I think the whole reasoning behind morphing M3 to the FREAK is to have a little of each. We've been seeing pics of M3 fully FREAKed, but I think a morph that gets you halfway or so would be usefull. Getting a smaller character to morph up to a larger character and have the joints work out, is really what I'm interested in.
I think this is how I did it... Import the FREAK's .obj, unchecking all boxes. Clicked the grouping tool, spawn props. Export each of these props as a morph target. It helps to delete them as you go, less to weed through. Then I loaded each morph target. The hands took a long time because of all the parts.
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