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DAZ|Studio F.A.Q (Last Updated: 2025 Feb 12 6:12 pm)
The Micro-Cosm is still a bit tricky, especially when MATS are applied- needs adjustments in the Surface editor.
As noted by someone earlier- some RNDA MATs (and by other vendors) have strange "streaks" where the texture maps should be. In other spots it looks fine. Probably some kind of coordinate mapping deal. Not that knowledgable in UV mapping so maybe someone else knows why. I'm sure it will be a fixable thing once addressed.
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"Tan Shoes and Pink Shoelaces, Polka-Dot Tie and, Man-O-Man!" - line from some old wacky 50's hit song.DAZ (Silverkey3d) elephant loads PERFECTLY in DS and Noggin's armour snapped right into place! Try this model if you have it, - everything seems to load correctly. The DAZ Dragon is still a bit UNRULEY however when MATS are applied.