Bryce F.A.Q (Last Updated: 2025 Feb 17 1:22 pm)
Dreams are just nightmares on prozac...
Digital
WasteLanD
Dreams are just nightmares on prozac...
Digital
WasteLanD
Dreams are just nightmares on prozac...
Digital
WasteLanD
Attached Link: http://www.geocities.com/imanonymis/sfx3d/grass.htm
Its adapted from this tut (only just found it again).Dreams are just nightmares on prozac...
Digital
WasteLanD
Thank youuuuuu.I tried using lattices,but can be a pain.Going to try this.Very kind of you.Now to figure out how to make a transmap.Did it once long time ago.:)
Painting: The art of protecting flat surfaces from the weather and exposing them to the critic_____website
Yeah I used to use the random noise on a terrain method, but was never really happy with the results - the grass always looked just a bit too spiky/alien for my liking. To make the terrain/noise grass look less harsh and spiky, I once gave the texture on the terrain/noise a high frequency grass shaped transparency map - it "softened" the grass up that way and made it look a lot less spiky/hard (but watch those render times blow up). Anyways, glad to be of some help.
Dreams are just nightmares on prozac...
Digital
WasteLanD
Iv'e been playing with images today,and getting very successful at making grass now.Experimented with a moon and clouds I painted.Then made a 2D picture object of my foot LOL.Works.Thanks for twigging me on to this.
Painting: The art of protecting flat surfaces from the weather and exposing them to the critic_____website
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Attached Link: http://www.renderosity.com/viewed.ez?galleryid=569685
This is just a quick description of how I made the grass for my latest pic, URL up above. Had to keep a certain new years resolution, so thats why there's no army skulking in it ;)Dreams are just nightmares on prozac...
Digital WasteLanD