Tue, Nov 26, 12:48 AM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Ideas anyone?


amethyss ( ) posted Wed, 07 January 2004 at 12:40 AM · edited Tue, 26 November 2024 at 12:40 AM

file_92170.jpg

I am trying to make a certain object,but getting brain drain.Can anyone help steer me in the right directon?Or know of a link to find such a critter?

Painting: The art of protecting flat surfaces from the weather and exposing them to the critic_____website


Flak ( ) posted Wed, 07 January 2004 at 1:09 AM

is that like a cone with the top cut off?

Dreams are just nightmares on prozac...
Digital WasteLanD


Flak ( ) posted Wed, 07 January 2004 at 1:10 AM

err... booleaned off I mean.

Dreams are just nightmares on prozac...
Digital WasteLanD


amethyss ( ) posted Wed, 07 January 2004 at 1:34 AM

Well sort of... I need it to be a solid object. Like a base.Not sure what booleaned off is though.

Painting: The art of protecting flat surfaces from the weather and exposing them to the critic_____website


tresamie ( ) posted Wed, 07 January 2004 at 2:00 AM

file_92171.jpg

Like this? It's a truncated cone, sorry about the mat :(. Wireframe in next message.

Fractals will always amaze me!


tresamie ( ) posted Wed, 07 January 2004 at 2:01 AM

file_92172.jpg

wireframe

Fractals will always amaze me!


tresamie ( ) posted Wed, 07 January 2004 at 2:03 AM

The cone is set to positive, the cube is set to intersect, the group is set to positive (all in A attributes) Both the cube and cone have the same mat. I hope this helps. Tres

Fractals will always amaze me!


amethyss ( ) posted Wed, 07 January 2004 at 2:23 AM

Awsome Thank you.Going to try this now.

Painting: The art of protecting flat surfaces from the weather and exposing them to the critic_____website


bikermouse ( ) posted Wed, 07 January 2004 at 2:59 AM

amethyss, boolean it as above and make a distance render. use the distance render with a terrain. That'll get rid of the brain drain for sure. - TJ


TheBryster ( ) posted Wed, 07 January 2004 at 7:30 AM
Forum Moderator

Tres: Both objects don't have to have the same .mat. You could turn off transfer of material when booleaned on the negative object. (Although you probably knew that)

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


jedswindells ( ) posted Wed, 07 January 2004 at 7:34 AM

Alternative...a terrain. Terrain editor-New-Blobmaker,3 taps.-raise,a lot and it will flatten off.-smooth,several taps.-clipping brackets,lop off bottom. Well,mine looks like your sketch but it isn't a solid.


tresamie ( ) posted Wed, 07 January 2004 at 11:32 AM

Thanks Bryster, I didn't know that (I only have about 3 tricks, and now have used up one, lol) However, there was no negative object in my example, just one positive, one intersect and group positive. Does it still work?

Fractals will always amaze me!


TheBryster ( ) posted Wed, 07 January 2004 at 7:07 PM
Forum Moderator

Tres: Beats the hell outa me.......!

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.