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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)



Subject: Ok Im starting to like firefly...


DarkMatter_ ( ) posted Thu, 15 January 2004 at 5:18 PM · edited Tue, 26 November 2024 at 11:16 PM

file_93413.jpg

cool huh? rendered in poser 5 useing firefly renderer.


vilters ( ) posted Thu, 15 January 2004 at 5:45 PM

Great

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


geep ( ) posted Thu, 15 January 2004 at 5:56 PM

That is ... astonishing ... very nice work! ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Porthos ( ) posted Thu, 15 January 2004 at 6:24 PM

Mmmm which reminds me, must repenish my coffee cup! ;) Excellent image BTW!

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Suede ( ) posted Thu, 15 January 2004 at 6:53 PM

Ive been seeing more and more good renders with firefly now that folks are really starting to see what its capable of. Great render - Was fun to see your comp do this wasnt it? :)

As a P5 user its great to see posts like this :)


Lawndart ( ) posted Thu, 15 January 2004 at 6:56 PM

Nice... The gold edges really add to the cup and saucer.


ynsaen ( ) posted Thu, 15 January 2004 at 7:13 PM

I'll never go back. never. you can't make me!!! NO!!!! ow! oooh, pretty coffee! As an inveterate believer in firefly and the material room, I will say this: It ain't Poser 4. And that's a Great thing.

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)


Sue88 ( ) posted Thu, 15 January 2004 at 7:20 PM

Looks great! :)


panko ( ) posted Thu, 15 January 2004 at 8:05 PM

And now the question no one dares to ask (but is on everybody's mind): How? :)

"That's another fine mess you got me in to!" -- Oliver Hardy


DarkMatter_ ( ) posted Thu, 15 January 2004 at 8:12 PM

Gold wdges had to have thier own material node/grouping and then I just hit them with gold reflection map. I downloaded someones mirror and duplicated the setting for the reflection node, this worked out real well. Id like to try this with cars too. I used a sky to give the spoon a reflection map that kind of made it look like silver, Im still wondering If I need to take some of the blue out of the image though. the highlights were done in poser and imported the object into poser 5 for the rest.


DarkMatter_ ( ) posted Thu, 15 January 2004 at 8:17 PM

Oh and Im also using the sky reflection map on the saucer and cup, this kind of happend by mistake but I liked the effect and kept it.


panko ( ) posted Thu, 15 January 2004 at 8:17 PM

A lot of work to be sure! But the result is just fabulous! Thank you for sharing it with us DarkMatter. :)

"That's another fine mess you got me in to!" -- Oliver Hardy


DarkMatter_ ( ) posted Thu, 15 January 2004 at 8:18 PM

Cup was downloaded from 3d cafe imported and translated by poser. Mapped in uv mapper


Tashar59 ( ) posted Thu, 15 January 2004 at 9:59 PM

Looks good. I loved it after my first render and use nothing but the firefly now. Have you tried some atmosphere to get some steam?


judith ( ) posted Thu, 15 January 2004 at 10:35 PM

Excellent! I'm enjoying the Firefly renderer myself.

What we do in life, echoes in eternity.

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hauksdottir ( ) posted Thu, 15 January 2004 at 10:59 PM

Steam is a good idea. Since coffee is an oily and aromatic brew, a bit of surface texturing for tiny bubbles would be a nice touch. (Traveler did a cauldron with bubbles last week for the Propsclub, and I think I saw it in Real Deals: bubbles add character to a fluid.) The spoon should be a less saturated blue, because it really jumps out now. Its reflection in the side of the cup is wonderful. It also appears to be a coffee spoon (smaller than a teaspoon). The cup itself is magnificent. The pattern looks very high end with that restrained gold edge. Nice work all around! Carolly


DarkMatter_ ( ) posted Thu, 15 January 2004 at 11:25 PM

file_93415.jpg

The water reflection was post edited in paint shop pro6 The rest was render in firefly, I just did the same thing to the car as I did to the cup, it was a little more involved though and took an hour to render in ray trace. the sky reflections were done by putting a plane over the car with a sky texture on it, Because the car could not pick up reflections off the background image. The bottom reflection of the car was done with the ground plane having a mirror reflection and painting it black. Car shine was a refelction map as well as a mirror reflection setting. windshild was reflectionmapped for shine and mirror reflected to pick up the sky plane reflection so was the hood of the car.


DefaultGuy ( ) posted Fri, 16 January 2004 at 12:28 AM

Superb, DarkMatter!


sebastel ( ) posted Fri, 16 January 2004 at 9:20 AM

agree. really good.


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