Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 22 4:45 pm)
Attached Link: http://www.uvmapper.com/
Go here and download the free version of UV mapper. It is an amazing tool and you will be glad you did.aha.. ok.. so what i'm doing is taking the standard poser box and I'm going split box in the UVmapper to create a UV map. Then on one side I'm going to create a reflective surface.. and on the other side create a near clear surface... and of course squash it to a window width and size.. am I going about this right? Brian
I haven't tried this, but that won't work. This is complicated. You have to create two material groups, one for each side of the box. Then you don't need a UV Map. In Poser 5 you could then apply two different glass materials to each side of the window. I am assuming you are on Poser 5 as you said you have been messing with materials. If you used a UV Map you would need to mess with Transmaps, and I don't think transmaps will give you the effect you are looking for. If you don't get it right, IM me your e-mail address and I will send you a window with two material groups, but I don't know if this will work.
no.. I'm working with poser 4. I was messing with the material properties under the render tab. Hmmm... No easy way.. I know in other programs you can have a two sided "square" like 2d box and set opposite sides to different properties.. but... no such luck in poser. It's getting pretty complicated and I'm wondering if I should just abort creating this office building in poser and use a different program? Brian I'll IM you...
Attached Link: http://home.cfl.rr.com/usrey
If I set the reflective map to one side of a cube... will I be able to see through it on the other side? BrianAttached Link: http://www.renderosity.com/homepage.ez?Who=stewer
That's Stewer. He has some good tutorials, not sure where they are, and don't have time to search for them now. Maybe there is a link to them on his artist page.Thanks for your help. Come to think of it I have seen mirror effects in Poser I can't remember where though and from what I remember it was sort of faked... you know.. it's not crucial that I have this effect... Because in the day the building reflects mostly the sky.. and on the bottom reflecting part I can just take a render and mirror it in photoshop and put it on the building.. I won't be reflected as I walk up.. but that's ok... heheh... Brian
You can't make reflections in Poser 4. Only Poser 5 can do that. You can assign 2 material groups to the Poser box inside Poser, with the Grouping tool, then squash it :o)
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
The best way to do it would be like this. Open the window in uv mapper. Select Planar Map / Alignment = Z-axis / Split = By Orientation. This will give you a map of the 2 faces of your window, front and back. Now what you have to do is select one of the 2 parts of the map and assign a new material to it. You do this by going to Menu> Tools> Assign to> Material. If your window already has a material, like 'window', you can just select one part and call it 'inner', then select the other and call it 'outer'. Save the obj then re-import it into poser. It now has 2 materials, inner and outer. Now you can put a different reflection map on each side of the window. Like a sunset (or whatever) on the outer, and a room on the inner. Oh, and set the Object Colors for both materials to something fairly dark. mac
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I don't know if this question has been asked and I hate being redundant but I am working on creating an office building with those reflective windows on the outside but you can see through on the inside. I've been messing around with the material properties for 2 hours and I think I'm missing someting... a UV MAP? but it's a poser object. Shouldn't it have a UV map? If there is a tutorial or a quick explanation for this I'd appreciate it.
I suppose I could do this in another program and transfer it? would it be easier? I'm a newbie. :)
Brian