Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)
Yes, apparently there's an undocumented minimum-number-of-hairs. And no, no workaround. As a spikey alternative, have you considered using displacement instead? True, you'll have to paint a map telling Poser where to extrude each spike or blade, but if you have any familiarity with transmaps or bump maps, it isn't that difficult.
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I needed some spikes and it occurred to me I could just grow hair. So, I set hair to 4 hairs and set out the limits and when I rendered ... 175 hairs -- way too many. It appears that Poser 5 has a hidden minimum number of hairs it will grow? Does anyone know a work around? The hair function is the perfect way to add spikes to things. Now, if hair could be made broad and flat, I could add blades to things as well as spikes. Thanks!