Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 07 11:07 am)
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Thanks! That gives me a bit more info on various esoteric uses of the Material Room. Seems very powerful when applying materials and textures to discrete parts of a figure. So, apparently, the answer is "No, you cannot apply a complete "jpg" texture map to the Mil Dragon with Poser 5". I never should have bought the textures. Ah well, live and learn. Actually, I should just go back to Poser 4 I suppose.
In Poser 5 Material room: Use the "eyedropper" to pick a part, any part, of the MilDragon. Or go to the top of the main window, select "MilDragon" and a random material should pop up. Right-click on the main window, and go down to "select all". Right-click again, and "delete". This gets rid of existing materials settings. You should be left with one fairly long sub-window in the main window, with a number of settings - this is the main "node". Right-click on the window, and from the menu, select "2D Textures" -> "image_map". A small window labeled "image map" should appear (another "node"). Click on the first entry in the new node, where the filename is given (probably reads "none" now). It should pop up a window asking you to find a file. Page through your directories - umpteen million, if they're like mine - till you find one of your desired MilDragon textures. Click on it, and hit "OK". Now, your image map node should have a picture of a plug in the upper right hand corner. Left-click and hold on this, and draw the mouse to the picture of a socket on the "main" node - you want the one that says "Diffuse color". (You can draw another one to "specular color" afterwards, if you like. Now right-click in an unoccupied part of the window again. Choose "Select all" to pick up all your new settings. Right-click again, and choose "apply to all". It will ask if you want to apply these settings to all materials for this object, which you do. So click "OK". Presto! Sometimes with large objects or textures P5 will be annoying and not link things up properly. If so, just delete the materials settings for that particular material and set them up again as outlined above. Fortunately, this doesn't happen too often. Hope this helps!
aprilrosanina, what you wrote made a lot of sense, I could even follow it! :) But, the only problem is that when I 'select all' and 'delete', the main "green" color still stays there. I am interpreting this as that the material is not being removed. I went to Material room. Selected 'bodyskin' for the mil dragon, Rclick/select all, Rclick/Delete and my Diffuse node is still green. I went ahead and followed the rest of the instructions and after I linked my image-map node to 'Diffuse', it stayed green. hmmm.
aprilrosanina, I noticed you said: "Now, your image map node should have a picture of a plug in the upper right hand corner. Left-click and hold on this, and draw the mouse to the picture of a socket on the "main" node - you want the one that says "Diffuse color". " My image map node doesn't have a plug in the upper right. It has a plug in the upper left that I can draw to a socket in the main node. am I doing something wrong?
Bah on the no-edit thing. I meant upper left, yes. And if you change the "diffuse color" to white before you "select all" and "apply to all", that should work for all the materials too. (Click on the color, and use the li'l map that appears to set it white.) See Dr. Geep's most excellent illustrated version above, particularly step 6. :)
You said the first texture or color stayed there when you changed it in the material room-- where did it stay the same? in the Pose window?? This often doesnt change when you change textures-- make sure the little window in the Material room changes, that's the important part. Then try a render. Emily
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Hi, Poser newbie here. Seems I am an eternal newbie with the program. I get started with it and have to veer off on a project and months later I come back and have no clue what to do. :) I have poser 5 and the Daz Mil Dragon. I also have different textures specifically made for the dragon I got from the Daz store as well. Is there a way to apply one of the extra textures to the entire dragon? I am REALLY confused with the Poser 5 Materials lab. Thanks, Steve