Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Flak, When I'm feeling down about stuff or have a lot going on less than 10. but when I'm feeling good about everything and the everyday distractions are less I can get up to 30 or more - not including any internet time which might or might not include learning about 3d. There was a time when I spent up to a 100 hours a week coding graphics stuff for c c++ but that was a long time ago - before Bryce, Carrara Wings, Poser etc. I'm still trying to figure out how to do all of it right but I guess the point is to keep at it even just a little...
Huh. I just spent an hour modelling in Rhino. And that's not counting a couple of hours I've already spent setting and fiddling with stuff in Bryce on another thing. Guess it can add up to 20-30 hours per week or even more. Plus, as bikermouse says, hanging around here. But then, it can be a lot less, when I don't feel like doing anything.
-- erlik
Well.... when I am busy and working tons of overtime I only get about 5 to 10 hours a week in doing 3D related stuff.... However, when I have free time I can get up in the neighborhood of around 45 to 60 hours of time in working with 3D related things. Kind of depends on my schedual. Presidential election isn't till November, but the politicians are already starting to mail their stuff out. So I am in for a busy year..... a lot less time for 3D work.
There are 10 kinds of people: Those who know binary, and those who don't.Â
AÂ whiner is about as useful as a one-legged man at an arse kicking contest.
45 hours/week, which defintely now includes MP testing. Usually, over 7 days a week, unless I'm away from home. AS
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"I want to be what I was
when I wanted to be what I am now"
You just had to ask didn't you? :o) Normally, I'd say at least 15-20 for me, but if things are busy less than 10. If I've got time (or procrastinate and make time or need the 'therapy' of it) I'm sure it's 30+. Part of it for me is still the learning factor. I may spend an hour tweaking a material or 2-3 hours modeling something where those may take others a fraction of that time. The good thing is I'm getting better so some things don't take me as long; the bad thing is that now that I've gotten those things down, I'm trying to learn even harder things. But hey, at least my mind's active! :o)
You win. ;o) AS
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"I want to be what I was
when I wanted to be what I am now"
Zhann's weeks last longer than the 168 hours the rest of us have ;)
Dreams are just nightmares on prozac...
Digital
WasteLanD
4 days straight!!! Salutes the Zhann Now, for the novice layman, what's an "assemblage"?
Dreams are just nightmares on prozac...
Digital
WasteLanD
An Assemblage; n. sculptural technique of composing into a unified whole, a group of unrelated, and often fragmentary, or discarded objects...most go for around $800 depending on size, largest one I did was 3'x 3'...interior designers buy most of them, if you check my stuff in the mixed media gallery, those are assemblages...
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
Ah, ok Zhann. Thought it was something constructed but wasn't sure whether it was some of the those welded together pieces I remember you mentioning at one time or another.
Dreams are just nightmares on prozac...
Digital
WasteLanD
Once spent nearly the same amt as Zhann for a month when I was commissioned to do 23 images..I took my laptop to a coffee shop to work as I was crying since I saw no one but my laptop..and I didn't know about renderosity. Normally..bout 7-8 hrs a day now.. but since dad got sick, it's been less since me been so stressed out...I hit the sack easily, or I get out to a pub, get slightly sizzled..and then come home too tipsy to bryce (and that's where keyboard nitemares began...) If creativity hits..then damn the world...
How many hours per week do you spend doing 3d (or related stuff)? Way too d**n many.
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
Aye, Gillbrooks, we all are going to make livings out of this. Many people I know make livings out of doing far less than Bryce work. Perhaps we should focus on bringing each other work, and bigger, more massive projects... For example, if you took the top 40 Bryce artists on this site alone, and put them in the same room with a steady paycheck, do you know what you'd have? A goddamn cinematic masterpiece. Let your Dreams awake. Truth is, none of use spend our time efficiently enough when it comes to Bryce. That's the nature of experimentation... We're always wanting to do MORE, instead of finishing a project at hand. There's a point where perfectionism demolishes functionality. Bryce just happens to be the kind of software that leaves it up to the USER to decide this, instead of the program!
168..... Not nearly as much time as I would like. These days I let Bryce render while I'm doing something unrelated. :-(
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All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
I'd say about 2 hrs a night, plus most of Saturday. Perhaps we should have a support group, like they do with other addictions. " My name is Joe, and I am a Bryceaholic"
http://joevinton.blogspot.com/
For me, about 10-12 hours per week. That's pretty much the maximum that my day time job and my wife allow me. I would like to spend more, but then again, my day time job and my wife are fairly addictive, too ;-)
I guess it must be around 60-80 hours a week, or if I'm feeling creative forget about sleep. 8) I recently set up another computer that is solely for rendering which frees up my main machine to do the preparity work on. It's a great set up and it also means I can play games whilst still rendering Bryce. 8) Catlin
I don't keep track. (It's what time?) LOL... But when I'm not doing my school work, sleeping, or watching TV. (Life? What's that?) Might be a bit less in the warmer months, as the bicycle starts wanting attention. Didn't put eating down, because I'm pretty good at managing a tray while web browsing or watching a render "bake".
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.
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As it says - How many hours each week do you spend doing 3d or 3d related sort of stuff, be it bryce, or wings or poser or whatever? Just curious what the brycers average. I'm down to about 4-5 hours per week of doing 3d stuff (real life things have been busy the last month).
Dreams are just nightmares on prozac...
Digital WasteLanD