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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 10:18 pm)



Subject: Don & Judy's Clubhouse! (Face Room Thread)


brainmuffin ( ) posted Wed, 31 March 2004 at 6:30 PM · edited Mon, 23 December 2024 at 2:57 AM

Ok, I Said I'd post a FaceRoom Thread, and here it is! I'm going to upload my tutorial to my site in a little while, and I'll post a link to it here. Also, Here in the poser forum, you'll find Dr. Geep's Face Room Tutorial, which is very comprehensive. If you've got any questions, please post them here, and If you've got answers, please post them here too. If you've got any good renders of FaceRoom heads you've made, share them here, or at least share a link to them. Also, if you want to discuss how you've done a specific face, by all means, do so! (GladysClump did a lovely likeness of Minnie Driver, If we all ask nicely, maybe she'll share her secrets) I'd also like to take this opportunity to remind those who've been around long enough to remember, and to make those who haven't been around that long aware: Everything that's being said about Judy now, (She's too ugly, I can't do anything pretty with her, she takes too long to render) was all said about Vicki when she first showed up, too... (If you've been around long enough to remember when people still called her Millie, you should remember some of these comments...) But back then, the choices were only Posette, Eve(the modified Posette), and Vicki. So a lot more people gave Vicki a chance. Now, a lot of people have a lot of money invested in Vicki, and don't really care to invest time and money in a new figure. However, I think if we can prove here that Don & Judy are just as versatile as Mike & Vicki, We can work together to make a better world for all four figures. I know that there's a utility out there to convert the texture maps, maybe we can find a way to make clothing interchangeable, too. (After all, the figures have essentially the same skeleton, even though they don't have the same mesh...)


SteveJax ( ) posted Wed, 31 March 2004 at 7:37 PM

Well this thread made me crack out the P5 to start working on my Poser Robinson's using Don & Judy and Man!!! They don't even have Smile Morphs! What gives with that? How do I spawn a smile Morph target in the face room? TOTAL P5 Newb!


who3d ( ) posted Wed, 31 March 2004 at 9:07 PM

..


brainmuffin ( ) posted Wed, 31 March 2004 at 10:45 PM

...? Ok, my server won't let me upload a .zip file for some reason, so I'm going to have to publish the html to my site. I'll do it in the morning, and I'll let you know when it's up.


who3d ( ) posted Thu, 01 April 2004 at 1:54 AM

yeah, just bookmarking to make sure I don't miss the next episode :)


TrekkieGrrrl ( ) posted Thu, 01 April 2004 at 2:18 AM

SteveJaxx... Uhm.. they DO have smile morphs.. They have a LOAD of expresseion morhps actually... Perhaps you're just not used to Poser 5's grouping of morphs yet? :o)

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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



jorgeluso ( ) posted Thu, 01 April 2004 at 4:22 AM

Quarker have a beautifull Judy at Renferosity Market Place. 3Dream have an excellent Morph Target to Don in his Free Stuff things. Greets.

jorgeluso


brainmuffin ( ) posted Thu, 01 April 2004 at 6:42 AM

Yeah, Steve. The Face Room has all the appearance morphs, and the pose room has all the expression and lipsynch morphs, and very few appearance morphs. Hope this helps.


sekhet ( ) posted Thu, 01 April 2004 at 7:21 AM

The few times I have used the face room the results were unpredictable, I made an attractive Judy by turning one dial a very little bit at a time and saveing/checking the results then trying something else. I have`nt used the face room since sr4 does it work any different?


DCArt ( ) posted Thu, 01 April 2004 at 9:20 AM

I really wish there was an EDIT button in these forums ... each time I reread my reply I find something else I said wrong ... LOL A total repost ... I think the face room is still pretty much the same. SteveJax: Truthfully, I think spawning face room morph targets is the way to go when bringing your head shape out of the face room. If you simply "apply" the face shape to the pose room, there is no going back to the default figure's head (unless you undo your face room morphs by applying the "Don" or "Judy" face shape). First, before you apply or spawn the morph target, make sure you have the right figure in the Pose Room. If you have multiple figures, select the one you want to apply the head shape to. Don looks pretty funny with a female head, so you want to make sure you have the right sex, too! 8-) Anyway, in the face room, there are five "Action" buttons ... Apply To Figure - applies the face shape and texture to the current figure Apply Shape Only - applies the face shape, but not the texture. This is good if you are using a 3rd party texture but only want to change the features. Apply Texture Only - applies the texture you created in the face room to the current figure, but does not apply the face morph. Spawn Morph Target - applies the face room head shape as a Morph Target. Y After you return to the Pose Room, select the head and open the Parameters window. You will find the Head morph in the "Morph" category - and it's usually at the bottom of the list named "Head." (That's the face room morph). It is initially set at 0, so then you have to dial it in. There will also be morphs for each eye, in their respective Morph folders. They are called rightEye 1 and leftEye 1 (or later numbers) Finally, the last button in the Face room is called "Import Original Figure Head Texture." That imports the texture that you have applied to the current figure into the face room. This is a good way to use 3rd party textures, but to create a custom face. Hope this helps.



brainmuffin ( ) posted Thu, 01 April 2004 at 11:17 AM

Attached Link: http://mysite.verizon.net/vze1qub6/faces/faces.zip

file_104337.jpg

Alright, after wrestling with Trellix Site Builder for 5 hours, and tring to get any kind of support for it out of Verizon.net... I finally gave up and got some FTP software, so now you can download my faceroom tutorial at the above link.


SteveJax ( ) posted Thu, 01 April 2004 at 4:04 PM

Ok, My bad. I was using Walk Designer Don. Don't ask me why! I told'ja I was Poser 5 Newbish! LOL!


mathman ( ) posted Thu, 01 April 2004 at 4:36 PM

file_104338.jpg

brainmuffin, looks good, but yr link didn't work for me, got "The page cannot be displayed". Tried twice, also tried right-click "save target as" and got this error. regards, Andrew PS. your new Judy looks good :)


SteveJax ( ) posted Thu, 01 April 2004 at 4:46 PM

Funny it just worked fine for me when I posted about my Goof.


brainmuffin ( ) posted Thu, 01 April 2004 at 5:21 PM

Hmmm.... I just tried it and it worked for me....


narcissus ( ) posted Fri, 02 April 2004 at 2:07 AM

file_104339.jpg

And something else that I've notised is that the faces that FaceRoom auto-creates does not include the section with the age-ethnicity-gender-standar poser 5 figures morphs. That means you may need to adjust those morphs after you make your final morph. For the morph on this image I just put the values you see on the default face room head.


Ariah ( ) posted Sat, 03 April 2004 at 9:11 AM

file_104340.jpg

I think I posted this some time ago... When I didn't have the Millenium Figures and was trying to do something decent with Judy... I also did the texture, deliberately non-photo realistic. I think most Judies look like a caricature if a photo realistic texture is applied to her face... She's a more cartoonish kind of girl;)


DCArt ( ) posted Sat, 03 April 2004 at 9:13 AM

She's very cute!



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