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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)



Subject: Help on "Magnifying Glass" or "Distorted Water Refelction" effects, Please...


teyikung ( ) posted Fri, 16 April 2004 at 12:45 AM ยท edited Wed, 27 November 2024 at 6:37 AM

Could someone please tell me if there's a tutorial teaching how to set up the material room in poser 5 to simulate a properly distorted image behind a magnifying glass or in the water, or please be even kindly enough to show me how to do this? I've been trying and errors for the whole night but without luck so far... Many thanks! Teyi


Little_Dragon ( ) posted Fri, 16 April 2004 at 2:03 AM

Basically, you create a Refract node, attach it to the Refraction_Color channel, and then set Refract_Value to 1. Do not make the material transparent ... the Refract node handles that on its own. You'll have to use the Firefly renderer, and must enable raytracing in your render options. Complex refractive objects might require higher raytrace-bounce settings.

http://www.renderosity.com/messages.ez?Form.ShowMessage=1206603



Ajax ( ) posted Fri, 16 April 2004 at 6:39 PM

Attached Link: http://www.fallencity.net/tut-p5/index.php

file_106016.jpg

I have a tute and some downloadable glass and water materials at the linked site.


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teyikung ( ) posted Sat, 17 April 2004 at 8:55 AM

So many thanks for both. Now I got it. ^_^ The tutorial is exactly what I was looking for. T.K.


Ajax ( ) posted Sat, 17 April 2004 at 9:03 PM

file_106017.jpg

You're welcome TK. After seeing that thread Little Dragon linked to, I thought I'd try my had at Predator style optic camo. Here's the result of about a day of playing around and rendering over and over again. I think this is about the best I can get.


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Ajax ( ) posted Sat, 17 April 2004 at 9:42 PM

Attached Link: New Thread on Predator camo.

I decided to start a new thread on the optic camo material. Here's a link to it.


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