Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Ooo, interesting style, I like it. Not sure exactly what this image needs just now, I think the composition is off and I think it could use a few more different objects but honestly I am not sure how the composition should be changed or what needs to be added. Stick with it though, from the looks of this I think the final image is very promising...
Okay don't shoot me here, but could the problem be Meski's windmill? You've got that very strong non-cubist thing going on and the sillouette seems to integrate well but then - boing - I stop dead on the incongruious windmill. You might consider using primitives to knock one up to carry on the sytle statement.
This is Don Quixote(SP?)yes?
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
i think the windmill is ok as thats the reason why hes charging it. just move the tree to the left a bit now it looks as if hes charging that instead of the windmill. great style
for
some free stuff i made
and
for almost daily fotos
The shawods on the mill look very different from the rest. The shadows on the mill are dark and sharp. The shadows on the trees are soft and not so dark. One thing that also doens't look right is that the rider is an silhouette but the tree and ground next to him isn't. This makes the rider look like a black 2D object in a 3D world.
www.colacola.se
One thing that looks wrong to me (it's probably just me, but..), is the way the lance is (or appears to be) being held. Jousting lances are usually held somewhere near the middle (for balance) so there should be nearly as much sticking out behind as in front. The lance is held between the arm and the body, with the upper arm also gripping the arm. Just my 2p worth:-) I like the style! Cheers, Diolma
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.