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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: HELP with P5 dynamic cloth room


TIMMYLYNN ( ) posted Sat, 01 May 2004 at 12:27 PM · edited Wed, 27 November 2024 at 7:56 PM

Hi everyone, I have been using justletgo's tut on dynamic clothing. The tut is great and is working for me until I try and play the simulation. At that point the cloth prop just follows the figure and is not conformed to the figure and the coth prop is not animated, just the figure. I am trying to use the cloth plane around a figure as the figure moves. It works great when I calculate the simulation. I am parenting the cloth plane to the figure's hip and as I stated it works great when I calculate the simulation. But when I play the simulation which is where I can render, the figure is animated but the cloth plane stays flat and just follows the figure. I tried the same with some of the stock dynamic clothes and got the same thing. What am I doing wrong? I also slid the slider from 15 to 0 after calculating the simulation as justletgo instructed. Anyone have any ideas what I'm doing wrong? I would really like to get some renders out of this. Thanks for any help, Kindest Regards TIMMYLYNN


PhilC ( ) posted Sat, 01 May 2004 at 6:54 PM

In the Cloth Room it works but back into the Pose Room if wont? Can you give more info, maybe some screen shots? I've read your post a couple of times but am having difficulty getting a handle on it. Left it a few hours to see if anyone else could shed some light on it. Are you using the Cloth Room then trying to conform the cloth?

philc_agatha_white_on_black.jpg


byAnton ( ) posted Sat, 01 May 2004 at 7:42 PM

I would double check all your steps, mainly that the items has been Clothified properly. I have found P5 sometimes forgets it's cloth setting toi try resetting every setting by hand again. Anton

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


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TIMMYLYNN ( ) posted Sat, 01 May 2004 at 9:27 PM

I did all work from the cloth room. Again I am using the tut "getting started with dynamic cloth props" and as i stated it works wonderfully when i calculate the simulation. It is when i play it that the cloth plane stays flat and it appears to no longer be clothified. Thanks for your answers. Kindest Regards, TIMMYLYNN


gmadone ( ) posted Sat, 01 May 2004 at 11:40 PM

Try Saving and Reloading the PZ3. I couldn't get the sim to stay with the cloth either, I gave up, and saved. When I reloaded, the sim was in the cloth, and ended up with an awesome animation. I hate work-arounds, but getting no result is worse. I hope someone has a better solution, and I am doing something wrong, again.


Grace37 ( ) posted Sun, 02 May 2004 at 2:26 PM

just where exactily is this tutroial that your talking about i dont think i have ever heared of "Justletgo" i wouldent mind checking it out and maybe even bookmarking it into my library of listings


TIMMYLYNN ( ) posted Sun, 02 May 2004 at 2:41 PM

Look under poser5 tuturials on Renderosity......... Great Tut I am sure it is user error here.....just wish i could figure out what i am doing wrong. TIMMYLYNN


Grace37 ( ) posted Sun, 02 May 2004 at 3:40 PM

i'm sure you will just a matter of trial and error that is all did you do all the constraint work for the cloth?


diolma ( ) posted Sun, 02 May 2004 at 5:21 PM

This has me baffled too. I've just worked through JustLetGo's tutorial, and whilst I disagree with a some of his/her recommendations and conclusions, it worked fine. Timmylynn - you state that you are using the "cloth plane". Do you mean the "Hi-res square" from the props? Also, why are you parenting it to the figure? That shouldn't be necessary (at least, not at this stage). It would help us to help you if you could provide some more details and/or some screen captures of where things are going wrong. BTW, how much RAM do you have (Poser5 is a memory-hog) - you need a minimum of 256k, preferably 1gig (I have 512K and need more..) Cheers, Diolma



TIMMYLYNN ( ) posted Mon, 03 May 2004 at 1:11 AM

Diolma, Yes the hi res sqaure and since it is not a smart prop it must be parented. Did you use the cloth plane without parenting it and it worked fine? If so please let me know. Maybe that is what I am doing wrong. As for memory, I have plenty. Kindest Regards, TIMMYLYNN


Grace37 ( ) posted Mon, 03 May 2004 at 2:13 AM

ive never had to parent a dynamic clothing item before ?_?


diolma ( ) posted Mon, 03 May 2004 at 10:18 AM

There's no need to parent the prop, although it is useful to do so if you have a piece of clothing for a specific character; that way when you save the prop in the library, it automatically goes to the right place. Try the following simple experiment: Load a figure and zero it (Window->Joint Editor, and hit "Zero Figure" in the palette). Load the cloth-pane, and move it up so it's above the figure's head. (You'll probably have to move the camera up and look down to see the cloth). Go into cloth room, and clothify it. Don't bother with drape frames. Leave the number of frames at 30. Do "collide with" for your figure. keep the default settings for now and hit Calculate simulation. The cloth pane should drift down then dreape itself over the figure (result should look like someone wearing a sheet, playing at being a ghost). When the calculation's finished, exit the cloth room and run the animation. If all's well, pick one of the frames, and export the cloth (just that 1 frame) as a .obj file (use default settings). Now either clear the animation (set last frame = 1, then back to 30), or shut down Poser and restart it and reload your figure and zero it. Import your cloth object (turn all import options OFF!) and the draped cloth should appear, exactly where it was when you saved it, but this time at frame 1. You can now parent this to your figure and save it in the props library. Obviously, the above is not meant for anything useful, it's just to get you started..:-) If all that works, post back here, and we'll see where we go from there. Cheers, Diolma



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