Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)
Several.
DAZ offered one as a freebie back during the Lord of the Rings craze; it's now tucked away in the Platinum Club as the "M3 Magical Morphing Hat". Blondie9999 has a similar product called "HatsGalore Morphing Hat", which even includes the feathers.
Traveler has a freebie called "RDNA Wizards Hat" in the free stuff at RunTime DNA.
Attached Link: http://home.earthlink.net/~igohigh2/feathers.zip
Here's a set of feathers with some morphs you can add to make the hat. The feathers are not black but you can do a search on Google and find a black one (template included) {only 385K}Attached Link: http://www.uvmapper.com
I'm pretty sure they do come with their own template, RDNA is pretty good at that stuff. If not you can always shoot one out with the free version of UVMapper - no mapping talent required, just load-n-save ;pJust an idea: If you want a nice Hat Band for it like in the picture you posted then just load up the OBJ in UVMapper and select the parts I have shown X'ed out in Blue here. Then with the remaining strip of red ("Hat") select it and click TOOLS->ASSIGN->MATERIALS and name it 'HatBand'. Then once back in Poser just import the new HatBand and scale it up about %.5~%1 and Abra Cadabra, instant HatBand that fits like a glove ;p **sorry I can't do this part for you cuz that would be breaking the rules of transfering files, but you can do it, UVMapper is FUN!
Oh, to Delete parts in UVMapper you just use the Marque tool (or any of the selection tools) and select the part(s) you want to delete then click 'SELECT->DELETE'. At least I'm pretty sure you can do it with the "classic" version of UVM, I could be wrong as I only have the Pro version loaded these days....
FYI: How I did this. Just lay out some colored lines on separate layers in Photoshop, open up Poser and render, adjust (move) lines, render again...repeat untill you have the mark points your looking for. But then SnowSultan of course has all kinds of much more sophisticated technical gagets and a crew of scientists to do his ;)
You shouldn't need the UVs as that's if you wish to import it into another mesh and other 'stuff' I don't know much about either. To import your new hatband into Poser just click FILE->IMPORT and choose the 'Obj' selection. Be Sure to UNCHECK the option that says "Percent Size" or it will import as a GIANT hat band!. It will not 'overwrite' anything in your Poser scene but just import a new Prop item. Then just move it over your existing hat and align it (I find it easiest to texture it a bright RED for easy visual at this point). You can use the original template for painting your new hat band or from UVMapper save out just the 'band' if you wanted to make the texture separate. Don't forget to Enlarge your hatband or it will dissapear 'into' the hat as it is now an exact duplicate of that 'section' of the hat!!
Note: If you wanted to go even further with your new hat band you could load it into Anim8or or Wings3D (both free, Anim8or is easier and smaller but Wings3D is better) and push a few verticals around to at 'shape' and 'character' to your new hat band before importing to Poser too. I think at this point your hat band is flat in depth, your could also use the SHELL command in Anim8or and give it thickness then it would be easier to match to the hat too ;p
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