Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)
buy memory, then buy more memory, then upgrade the system board, and buy more memory..;) What you might want to try is this..start with the closest (to the camera) figures as M2..then in the background, start 'devolving' (use, fer instance, Lo-Res Mike, then Dork, then the Poser 3 guys, etc) as you get farther away from the camera..if done right, it will save you a ton of memory, especially if you're doing animation..
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
Redoing a scene from matrix 3 or a dojo scene? I am guessing now as I have never tried it. I am also assuming that you are using poser 5 here You say that you want them all to have the same motions so render out your animation of one character, then save it and use it as a animated movie texture on a high res square prop. YOu will be able to add your 50 square props and movie texture and then move you camera around that way. It will be weird if you rotate the camera but if the camera motions are no too complicated then it should be passable.
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P5 OS X v.5.0.4.328 is probably stable enough to do 50 characters with 2.5 GB, but remember that P5 is the slowest 3D app for OS X, other than Bryce. All the M2s can be the same, if you just keep reloading them again and again, provided you use Martin C.'s Poser Maconstructor 1.0 in Classic (or DAZ Dial cleaner in X) to delete all unused morphs. Some guy did 34 characters with a G4 and less RAM, maybe 1.5 GB. Just try to run as few concurrent processes as possible.
" Guess how mich time to render that simple test ?" No idea about render time, but that looks pretty cool. Is it animated? If so, do you have a short online? I really wish Poser had Instancing or Cloning capability too. Would make certain tasks much easier and less memory intensive.
Tools : ย 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
Thanks maxxxmodelz , when 500GHZ processor, with 4000GB Ram will be out, my 2004 projects will look so simple and naive, but for now, there is no easy way for one guy with a regular budget to do huge crowd generation ! Well I will surely post a work in progress soon on my web site (check the video section) I have a concept that involve 500 M2 structures.... well I will split the job in 25 M2 chunks... the scene takes 30 minutes to load and crash evry hour... damn ! Wanna see some experiments, check my perso site: www.valdenaire.tv in french, but not much text mostly Videos and images ! Feed back would be realy appreciated ! Jeff
Static figures: an image shows more than thousand words
Test 1: simple pz3 with Michael 2 and hi-res textures applied
Test 2: the same Mike 2 exported as obj file without morphs, imported again, saved as prop and duplicated 5 times
Size of pz3 test 1: 29,8 Mb.
Size of pz3 test 2: 23,6 Mb. (yeah!)
Of course, you must to place the body pose before export as obj, because it havent morphs and its body parts cant move. If besides, instead of a hi-res texture, you use plain Poser colors, you reduce the file so much that you can multiply up to 50 your Mikes
(Thanks to kaposer, that tell me the trick)
Animated figures? Well ... you can ask for work in ILM and use its mega pcs in secret at night ... ;) Message edited on: 07/10/2004 11:36
CASETTE
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"Poser isn't a SOFTWARE... it's a RELIGION!"
Attached Link: JarJar clones
Yes they are poser figures rendered in Cinem4DXL cinema4D has an "instancing" feature thats very powerful.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Attached Link: http://www.valdenaire.tv/videos/14.html
HI, I have an idea where a need 50 fiures (all exactly the sames (same poses textures and dimensions)) to be in a scene without actualy having 50 Big Heavy M2 dressed figures ! Instance or clining, is there a way to do so ? Thanks ! JFV btw check my latest poser anim !