Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 21 10:34 pm)
When you export from Poser you have an option window that pops up including a bunch of options about the mesh. The last patch seems to have "stuck" these options on my screen, to a default that keeps each object as a separate group, but loses the group names (Group1-x is the "body" of the figure, 2-x is the hair, 3-x is clothing item one, etc.) It's confusing, but it works... ;-)
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Is there a correct/simple way to import a Poser character into Bryce and map the textures correctly? I am doing this: Export as Wavefront .OBJ = this works Import object in Bryce = this works It is gray, as it is supposed to be, but the character has 3 articles of clothing on, and it is REALLY laborious to select all the meshes of each body part to map the textrure. Does anyone follow me? Is there an easy way to do this?