Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 08 10:28 pm)
Your Ichiro renders have been really fun to view, you have a very professional, "clean," and colorful style of portraiture that's attractive and lets the character's personality dominate the image. Thanks for the tip about re-fitting. I was recently surprised to find that some clothing props intended for M3 and The Freak (!) could be made to fit M2 with nothing more than dial-tweaking. Of course, you parent the props ... stay clear of the temptation to conform. I'll keep trying this. My biggest frustration at the moment is the dearth of items for David. I just picked up the way-cool "Elvis Hair" for M2/M3 at Polymage ... my next mini-project will be to see how well I can make it fit David. That shouldn't be too hard.
Thanks, Xoco. I sometimes think that, with all the new characters we have these days, no one gets a chance to really dive into the older ones and see what they're capable of when pushed and prodded hard enough. Glad the Ichi series is coming across as well as I hoped it would; it truly has been a blast to work on. Roy: I do this a lot on clothing that's actually made for the character Yeah, I think we all do. :) I do that as a matter of course, actually, since there doesn't seem much point in adding things into the render mix that don't even appear in the image. And I sorta figured that was one of those "well, everybody knows that!" kinds of things that does indeed bear repeating every now and then.
docandraider.com -- the collected cartoons of Doc and Raider
A sort-of related tidbit that might be of interest to those who export Poser figures to Vue d'Esprit: If you make the body parts that are hidden by clothing invisible, they don't export to Vue at all, which is very helpful in terms of poly count and subsequently render time. If you're not going to be able to see them, why export them?
Yep, it's amazing what you can achieve with a little patience - Sean's creations are an excellent example! I remember when clothes weren't even conformable, just poseable. You can still do that for still images. Just save your characters pose, bring in the clothing item and use that same pose, don't conform it but just select the body and using the trans dials position it and scale parts if you need to. This is definitely not the way to go if you're rendering from multiple angles but for a frontal shot it should work with minimal effort. Oh, and Sean, go get Traveler's tutorials on magnets, they're at the RDNA free stuff - you'll wonder why you hadn't used magnets before, he makes it really easy.
There is another way to use any clothing item with any character in Poser 5. I will try to explain it... Load whatever clothing you want on a character that is zeroed.. Export the clothing as a 3ds. Load the character you want it to fit... Load the file you just made... Scale the character (not the clothes)to fit the cloth... Then parent it with inhert bends checked. Return the character to 100% Save the clothes as a smart prop.... Then you can use the cloth room to make it fit perfectly.. I found this info somewhere and wish I could remember who to thank for it...
Some things are easy to explain, other things are not........ <- Store -> <-Freebies->
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docandraider.com -- the collected cartoons of Doc and Raider