Mon, Dec 23, 12:42 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 10:18 pm)



Subject: So you have all these really nice clothes that dont fit anymore...


SeanMartin ( ) posted Tue, 27 July 2004 at 2:03 PM · edited Mon, 23 December 2024 at 12:31 AM

file_119107.jpg

... and they're just sitting there on your archive CDs gathering dust because you dont think you can use them anymore. As some of you may have seen on other web sites, like PoserPros, I've been going through a whole Ichiro phase these days, taking older props and costumes and, without using Tailor or Clothing Converter, just the dials and a lot of patience, I've managed to build up quite the wardrobe for this little guy, with looks for everything from sci-fi to medieval fantasy stuff (One of my favs is a rework of John Malis's old Paladin character -- the refit of the armour, in tandem with some new texture work, looks flat out incredible, like he was born for it). And best of all, all of it's free from places like animotions and even here at Rsity. Like this image -- it uses a *P3* motorcycle jacket from an old animotions character. The initial "conform to" gave it a reasonably decent fit, but when I played with the Y and Z settings on the chest and abdomen areas, the shoulders dropped into place like they were meant for him. I then adjusted the Y and X settings on the sleeves to get them to match up to the length of the segments of his arms, then saved it as a new cr2. I mean, it's not a difficult process, of course, but with all the stuff out there that we feel we can't use because it doesn't fit V3 or David, I think we might be surprised what can be "recycled" and made anew. Oh, and I have yet to use magnets to get this stuff to fit. I know almost nothing about magnets, so it's by necessity that I restrict myself to the dials. :) One other technique that's given surprisingly good results is to export, say, a suit of armour, but export it as all separate pieces -- then reimport them one at a time, parent them to the required body part, position and rescale for optimal fit, then lock. I have three new scifi suits for Ichi that were made this way, and they all pose beautifully. Just an FYI, folks, a technique you might find useful sometime.

docandraider.com -- the collected cartoons of Doc and Raider


Roy G ( ) posted Tue, 27 July 2004 at 2:16 PM

You didn't mention it. But another little trick is to make body parts that should be covered up invisible. I do this a lot on clothing that's actually made for the character. That's a nice render BTW.


dlk30341 ( ) posted Tue, 27 July 2004 at 2:17 PM

Great tips Sean...I have yet to use mags myself...prefering the dials. It takes a little bit of time(not much) and if I just cant get a certain part correct...there is always postwork to hide poke thru...adj, sleeves etc.


xoconostle ( ) posted Tue, 27 July 2004 at 3:59 PM

Your Ichiro renders have been really fun to view, you have a very professional, "clean," and colorful style of portraiture that's attractive and lets the character's personality dominate the image. Thanks for the tip about re-fitting. I was recently surprised to find that some clothing props intended for M3 and The Freak (!) could be made to fit M2 with nothing more than dial-tweaking. Of course, you parent the props ... stay clear of the temptation to conform. I'll keep trying this. My biggest frustration at the moment is the dearth of items for David. I just picked up the way-cool "Elvis Hair" for M2/M3 at Polymage ... my next mini-project will be to see how well I can make it fit David. That shouldn't be too hard.


SeanMartin ( ) posted Tue, 27 July 2004 at 4:31 PM

Thanks, Xoco. I sometimes think that, with all the new characters we have these days, no one gets a chance to really dive into the older ones and see what they're capable of when pushed and prodded hard enough. Glad the Ichi series is coming across as well as I hoped it would; it truly has been a blast to work on. Roy: I do this a lot on clothing that's actually made for the character Yeah, I think we all do. :) I do that as a matter of course, actually, since there doesn't seem much point in adding things into the render mix that don't even appear in the image. And I sorta figured that was one of those "well, everybody knows that!" kinds of things that does indeed bear repeating every now and then.

docandraider.com -- the collected cartoons of Doc and Raider


jade_nyc ( ) posted Tue, 27 July 2004 at 4:59 PM

Yep Sean! You are so right. It is amazing what you could do with a little dial twisting. I love getting something to fit a character it wasn't made for! lol


xoconostle ( ) posted Tue, 27 July 2004 at 8:42 PM

A sort-of related tidbit that might be of interest to those who export Poser figures to Vue d'Esprit: If you make the body parts that are hidden by clothing invisible, they don't export to Vue at all, which is very helpful in terms of poly count and subsequently render time. If you're not going to be able to see them, why export them?


pakled ( ) posted Tue, 27 July 2004 at 8:58 PM

heck, I have good clothes that don't even fit now!..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Jon ( ) posted Wed, 28 July 2004 at 1:36 AM

Yep, it's amazing what you can achieve with a little patience - Sean's creations are an excellent example! I remember when clothes weren't even conformable, just poseable. You can still do that for still images. Just save your characters pose, bring in the clothing item and use that same pose, don't conform it but just select the body and using the trans dials position it and scale parts if you need to. This is definitely not the way to go if you're rendering from multiple angles but for a frontal shot it should work with minimal effort. Oh, and Sean, go get Traveler's tutorials on magnets, they're at the RDNA free stuff - you'll wonder why you hadn't used magnets before, he makes it really easy.


Jon ( ) posted Wed, 28 July 2004 at 1:39 AM

Correction: The tutorials are, of course, in the Tutorial section not the Free Stuff :)


GothKurlz ( ) posted Wed, 28 July 2004 at 9:06 AM

OMG this picutre is great! and nice tip thanks so much! --_Essie


shvrdavid ( ) posted Wed, 28 July 2004 at 10:02 PM

There is another way to use any clothing item with any character in Poser 5. I will try to explain it... Load whatever clothing you want on a character that is zeroed.. Export the clothing as a 3ds. Load the character you want it to fit... Load the file you just made... Scale the character (not the clothes)to fit the cloth... Then parent it with inhert bends checked. Return the character to 100% Save the clothes as a smart prop.... Then you can use the cloth room to make it fit perfectly.. I found this info somewhere and wish I could remember who to thank for it...



Some things are easy to explain, other things are not........ <- Store ->   <-Freebies->


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.