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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 28 9:33 pm)



Subject: Small question: how do i re-name figures/props/etc ?


Sephyn74 ( ) posted Wed, 11 August 2004 at 1:31 PM ยท edited Sun, 29 December 2024 at 5:24 AM

Instead of dealing with "figure 1" "figure 2" etc, how does one rename a figure or prop? And, part 2 of this question is how do you add a customized figure to the library? Thanks to whoever can answer this for me :)


randym77 ( ) posted Wed, 11 August 2004 at 1:38 PM

To rename: in the Parameter Dials box, click on the Properties tab. Just type a new name in the Name box.

To add a customized figure: Navigate to the section you want to add the figure to. Click on the + mark.


Sephyn74 ( ) posted Wed, 11 August 2004 at 2:11 PM

Thanks. Seems simple enough. :)


Charlie_Tuna ( ) posted Wed, 11 August 2004 at 3:55 PM

file_121860.jpg

The param dials have nothing to do with renaming 'figure 1' since that's under the work space window, the pic shows what you do to change the figure name

Why shouldn't speech be free? Very little of it is worth anything.


randym77 ( ) posted Wed, 11 August 2004 at 4:20 PM

file_121861.jpg

Oops. In Poser 5, you do it on the Parameter Dials menu. I guess I should have asked which version they were using.


geep ( ) posted Wed, 11 August 2004 at 5:57 PM

You say toMAto and I say toMOTo ... etc. ;=] Is it P4 or P5? ... Only her hairdresser knows for sure. ;=] This insane moment brought to you by ... dr geep <---------- "Where weirdness comes naturally!" ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Anthony Appleyard ( ) posted Thu, 12 August 2004 at 1:07 AM

With Poser 4: (0) If it is a character, select its BODY. Even if the part indicater shows BODY already, press the 2 key a time or two, to make sure that Poser is looking at the current figure's BODY and not someone else's BODY. (1) Select top menu Object -> Properties. (2) In the resulting dialog box, change the name. Attempt to rename the BODY is diverted into renaming the figure. (3) If it is a prop or hair, omit step (0).


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