Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 13 11:02 am)
I want to have this lady very badly!!! The RTEncoder needs file "blMilWom" which I can only be found off of Vicky 1 or 2, and I only have "blMilWom_v3". Is there any way to make this wonderful feline lady compatable with Vicky 3? (I read the the notes but I hoped to find some way to make her work). I have the Mil cat so the first part of the decoding was fine but the second half doesnt decode due to the incorrect file name. Please please is there any way to skirt this issue?
Attached Link: http://www.fallencity.net/tut-posa/index.php
Unfortunately, Mia is a hybrid of V2 and the MilCat. But! Little Dragon (if I am remembering rightly and not just having pleasant dreams) has said he is working on a V3 hybrid.If you follow Crescent's tutorial at http://www.fallencity.net/tut-posa/index.php (under Anime I)and use the MilCat instead of the AnimeDoll, you can transplant the MilCat's head onto V3 yourself. It's not that hard, just tedious. I've put the MilDog's head onto V2 this way. EDIT: Apparently, Cres has updated with simpler tutorials. Look at the "Pop I" for the Pop Tops tutorial showing how to put FigXhead on FigYbody.
Message edited on: 08/13/2004 22:02
Definately need that MilCat, whether using Mia or making your own. What you'll do, as the tute will tell you, is load V3 (or V3-V2 in your case) and the MilCat, hide V3's head & other head parts, hide everything but the MilCat's head then move/scale the MilCat until the head "fits" onto V3. Note the quotes on "fits". It's not going to be perfect. LD modeled a new neck with a skull base for Mia. But, most hair will cover any gaps in the mesh, plus there is postwork. :) LLLLLhiannan ;D
Don't worry, I'm sure he'll either give you the file, or give someone else permission to give it to you. And remember, DAZ has a 30-day, no-questions-asked money back guarantee, if you decide you don't want to keep the MilCat. (Though I love that model myself. It's one of my favorites.) I wonder if the MilCat LE that DAZ just released in that bundle of theirs is compatible with Mia?
Hey, it's okay, we all have our preferences. Me? I like the digitigrade motif, but I still want a feminine symmetry to the thigh and shin section. It can be a tricky balance (yes, pun intended). Actually, I discovered if I slightly scale up the toes in Mia's latest version and then arch her foot as if she's wearing high heels, I obtain pretty much the effect I want. Other, I realize, want completely human looking hands and feet (though textured to suggest fur). That's the dilemma, there is no single anthro' "standard". There's all kind of permutations. There's everything from kawaii looking neko-chans simply sporting cat ears and sometimes tails to near bestial beings that can barely walk upon their hind legs. THEN we have the six limbed 'taurs! Let us know how it goes! Sincerely, Bill
Tempt the Hand of Fate and it'll give you the "finger"!
Which version of Poser are you using? I've been modifying some Judy clothing to fit Posette and Furrette, and even though I can re-group the .obj file to allow for the changes (no buttock groups, so that have to be shifted to thighs and hip, joint between thigh and shin at a different height), there's other stuff associated with the boning. There's a significant shift on the Z-axis, and the boning has to be adjusted relative to the clothing-mesh. (There's other differences, but I did get the Combat Pants usable with a only minor poke-through to deal with.) In Poser 5 you can fiddle with that in the setup room. I'm not sure about Poser 4. Anyway, I can see you having to tweak the boning because of similar descrepancies in the default positions of the two meshes.
All V1/V2-compatible body morphs should work on the original release of Mia, from the neck down. The upper neck is replacement geometry.
Jaager has a few dozen custom breast morphs (among others) at Club Vicki.
I don't think it has a MAT file (I'm still learning)... I recently downloaded a Python script to write MATs... let me see if I can create a file for you... IM me your email, if you would, and I'll try to have it to you tonight. I have Poser Pro Pack... All those nodes in P5 frighten me :) In P4/PPP, you go to Render-Materials at the top and load the texture to each part. I have no clue how P5 handles this.
That's for the body. For the head, you'll have to use the Siamese texture from DAZ.
Content Advisory! This message contains nudity
Attached Link: http://lhiannan.tripod.com/ChakraMAT.htm
Until my bandwith is sucked dry, I'll be hosting a MAT file for my Chakra for Mia character...Chakra MAT only. Download the texture from my freestuff here on R'osity.
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...you mean there won't be a Big Green Hunchbacked Mia cat with glowing red eyes, long yellow claws, and long saber-toothed teeth??? :*(