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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 02 5:01 am)



Subject: Coming soon ... the Millennium Catwoman


igohigh ( ) posted Tue, 01 June 2004 at 11:01 PM

...you mean there won't be a Big Green Hunchbacked Mia cat with glowing red eyes, long yellow claws, and long saber-toothed teeth??? :*(


catlin_mc ( ) posted Wed, 02 June 2004 at 6:01 AM

Oh I do hope there is a sabre tooth Mia. 8P


PsychaDurmont ( ) posted Fri, 13 August 2004 at 8:29 PM

I want to have this lady very badly!!! The RTEncoder needs file "blMilWom" which I can only be found off of Vicky 1 or 2, and I only have "blMilWom_v3". Is there any way to make this wonderful feline lady compatable with Vicky 3? (I read the the notes but I hoped to find some way to make her work). I have the Mil cat so the first part of the decoding was fine but the second half doesnt decode due to the incorrect file name. Please please is there any way to skirt this issue?


lhiannan ( ) posted Fri, 13 August 2004 at 9:59 PM · edited Fri, 13 August 2004 at 10:02 PM

Attached Link: http://www.fallencity.net/tut-posa/index.php

Unfortunately, Mia is a hybrid of V2 and the MilCat. But! Little Dragon (if I am remembering rightly and not just having pleasant dreams) has said he is working on a V3 hybrid.

If you follow Crescent's tutorial at http://www.fallencity.net/tut-posa/index.php (under Anime I)and use the MilCat instead of the AnimeDoll, you can transplant the MilCat's head onto V3 yourself. It's not that hard, just tedious. I've put the MilDog's head onto V2 this way. EDIT: Apparently, Cres has updated with simpler tutorials. Look at the "Pop I" for the Pop Tops tutorial showing how to put FigXhead on FigYbody.

Message edited on: 08/13/2004 22:02


PsychaDurmont ( ) posted Sat, 14 August 2004 at 10:51 AM

Many thanks Ihiannan! I am going to dive right in and try this out! (Thankfully the textures for Mil catwoman work on V3(I just noticed the figure of V3V2 and they import beautifully onto her). Now all I need is the head. grin


lhiannan ( ) posted Sat, 14 August 2004 at 12:05 PM

Definately need that MilCat, whether using Mia or making your own. What you'll do, as the tute will tell you, is load V3 (or V3-V2 in your case) and the MilCat, hide V3's head & other head parts, hide everything but the MilCat's head then move/scale the MilCat until the head "fits" onto V3. Note the quotes on "fits". It's not going to be perfect. LD modeled a new neck with a skull base for Mia. But, most hair will cover any gaps in the mesh, plus there is postwork. :) LLLLLhiannan ;D


AntoniaTiger ( ) posted Mon, 20 September 2004 at 1:16 PM

People have suggested a DIY neck-splice, emulating what Little_Dragon did to create Mia but without changing the legs. Isn't it also possible to splice Vicky legs onto Mia? Depending on where you make the join there might not be any discontinuity, unlike using the MilCat head.


randym77 ( ) posted Mon, 20 September 2004 at 3:54 PM

The original version of Mia had normal human feet. Perhaps both versions could be offered?


randym77 ( ) posted Mon, 20 September 2004 at 4:08 PM

The readme says no distribution, so no one can send it to you except Little Dragon. Unless he gives permission.


randym77 ( ) posted Mon, 20 September 2004 at 4:35 PM

Nah. I'm sure Little Dragon will give you the file, or give permission, as soon as he sees your request.


randym77 ( ) posted Mon, 20 September 2004 at 4:47 PM

Don't worry, I'm sure he'll either give you the file, or give someone else permission to give it to you. And remember, DAZ has a 30-day, no-questions-asked money back guarantee, if you decide you don't want to keep the MilCat. (Though I love that model myself. It's one of my favorites.) I wonder if the MilCat LE that DAZ just released in that bundle of theirs is compatible with Mia?


Redfern ( ) posted Mon, 20 September 2004 at 5:05 PM

Trust me, Little_Dragon is a very fair person and generous to a fault. Send him an instant message or an e-mail, Dfennec, and I'm sure he'll get you those files. Sincerely, Bill

Tempt the Hand of Fate and it'll give you the "finger"!


Redfern ( ) posted Mon, 20 September 2004 at 7:11 PM

Hey, it's okay, we all have our preferences. Me? I like the digitigrade motif, but I still want a feminine symmetry to the thigh and shin section. It can be a tricky balance (yes, pun intended). Actually, I discovered if I slightly scale up the toes in Mia's latest version and then arch her foot as if she's wearing high heels, I obtain pretty much the effect I want. Other, I realize, want completely human looking hands and feet (though textured to suggest fur). That's the dilemma, there is no single anthro' "standard". There's all kind of permutations. There's everything from kawaii looking neko-chans simply sporting cat ears and sometimes tails to near bestial beings that can barely walk upon their hind legs. THEN we have the six limbed 'taurs! Let us know how it goes! Sincerely, Bill

Tempt the Hand of Fate and it'll give you the "finger"!


AntoniaTiger ( ) posted Tue, 21 September 2004 at 1:19 AM

Which version of Poser are you using? I've been modifying some Judy clothing to fit Posette and Furrette, and even though I can re-group the .obj file to allow for the changes (no buttock groups, so that have to be shifted to thighs and hip, joint between thigh and shin at a different height), there's other stuff associated with the boning. There's a significant shift on the Z-axis, and the boning has to be adjusted relative to the clothing-mesh. (There's other differences, but I did get the Combat Pants usable with a only minor poke-through to deal with.) In Poser 5 you can fiddle with that in the setup room. I'm not sure about Poser 4. Anyway, I can see you having to tweak the boning because of similar descrepancies in the default positions of the two meshes.


randym77 ( ) posted Tue, 21 September 2004 at 5:53 AM

Have you IM'ed Little Dragon? He posted last night about midnight, so he's around. He might not be reading this thread, though.


randym77 ( ) posted Tue, 21 September 2004 at 6:41 AM

So, did he give you the file? If he doesn't have it any more, I can give it to you...if he grants permission.


randym77 ( ) posted Tue, 21 September 2004 at 7:01 AM

I'll ask him if it's okay if I give it to you. It's almost 3 Mb. I can e-mail a file that size, if you can accept attachments that big.


dfennec ( ) posted Tue, 21 September 2004 at 8:28 PM

Thank you thank you!! I appreciate all the help, thanks so much! Dfennec


dfennec ( ) posted Tue, 21 September 2004 at 11:05 PM

Quick question. The body has no morph targets. Are there any decent, free breast morphs for Vicky 2? I've seen dozens for V3, as I want to, well, reduce Mia's bustline a little bit. Dfennec


lhiannan ( ) posted Tue, 21 September 2004 at 11:14 PM

You can use Morph Manager to transfer V2's own body morphs to Mia. A quick web search for "morph manager" will turn up sites hosting this wonderful utility.


Little_Dragon ( ) posted Wed, 22 September 2004 at 6:41 AM

All V1/V2-compatible body morphs should work on the original release of Mia, from the neck down. The upper neck is replacement geometry.

Jaager has a few dozen custom breast morphs (among others) at Club Vicki.



dfennec ( ) posted Wed, 22 September 2004 at 6:19 PM

Content Advisory! This message contains nudity

file_84152.jpg

Well, as you can see I've transferred some morph targets over and have created the figure I want. Not the best looking pose I admit but it's a start, I have a lot of plans for this kitty. :) Dfennec


dfennec ( ) posted Mon, 27 September 2004 at 11:57 AM

I hate to ask, but are there any other 'skin' textures besides the red tabby and black? I'd love the calico one shown here, as well as the grey. chuckle DFennec


lhiannan ( ) posted Mon, 27 September 2004 at 3:54 PM

If you check freestuff, I released "Chakra", a Siamese texture for Mia w/ Vickie feet.


dfennec ( ) posted Mon, 27 September 2004 at 5:25 PM

Okay, stupid question time. How do I apply this texture? I'm using Poser 5


lhiannan ( ) posted Mon, 27 September 2004 at 5:46 PM

I don't think it has a MAT file (I'm still learning)... I recently downloaded a Python script to write MATs... let me see if I can create a file for you... IM me your email, if you would, and I'll try to have it to you tonight. I have Poser Pro Pack... All those nodes in P5 frighten me :) In P4/PPP, you go to Render-Materials at the top and load the texture to each part. I have no clue how P5 handles this.


randym77 ( ) posted Mon, 27 September 2004 at 6:22 PM

file_84154.jpg

The easiest way to do it is to use the MAT files provided with one of the other textures, and then just change the texture. If you click on the name I circled in red, you'll get a menu that allows you to browse for the texture you want. (So make sure you know where it is.)

That's for the body. For the head, you'll have to use the Siamese texture from DAZ.


catlin_mc ( ) posted Mon, 27 September 2004 at 6:29 PM

randym77 do you mean we can use any of the heads for the cat? Oh and is it the P4 cat or the Mil cat? If that's possible I'm thinking of using the cat heads whilst she's wearing the catsuit, then I won't have to rush to figure out to make body textures. 8)


randym77 ( ) posted Mon, 27 September 2004 at 6:36 PM

You can use any of DAZ's Milcat textures for the head. (It is the Millennium Cat's head, after all. :-) Just select Mia's head, then use the DAZ MAT file. The problem is that you need a matching body texture, or it looks rather strange!


lhiannan ( ) posted Mon, 27 September 2004 at 9:42 PM

Content Advisory! This message contains nudity

Attached Link: http://lhiannan.tripod.com/ChakraMAT.htm

file_84155.jpg

Until my bandwith is sucked dry, I'll be hosting a MAT file for my Chakra for Mia character...

Chakra MAT only. Download the texture from my freestuff here on R'osity.


dfennec ( ) posted Sun, 03 October 2004 at 1:43 PM

Does anyone still have the original 1.0 UV maps they could point me to? I want to add my own textures, but the only UV map I have is v1.2 Any help would be appreciated, thanks. :)


lhiannan ( ) posted Sun, 03 October 2004 at 3:37 PM

It's the MilCat head and the V2 body. Templates for each will work.


dfennec ( ) posted Sun, 03 October 2004 at 4:40 PM

Trouble is I don't have them, and I have no idea where to find them either. Well, I can find Mia v1.2 here but it's useless to me.


AntoniaTiger ( ) posted Sun, 03 October 2004 at 4:44 PM

I'd check DAZ3D, as they do seem to make templates available for free download.


dfennec ( ) posted Sun, 03 October 2004 at 4:57 PM

Heh, or I can use UV-Mapper, I forgot about that little utility. ^_^ Didn't mean to sound all frustrated there either. Dfennec


randym77 ( ) posted Mon, 04 October 2004 at 5:24 AM

Yes, that looks correct. At least, it's laid out just like my V1/V2 texture maps. It's okay to post templates, BTW. You can't post textures without permission, but you can post templates.


lhiannan ( ) posted Tue, 30 November 2004 at 11:46 AM

o_O


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