Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
Turn off "smooth polygons" in the render dialogue (firefly) or in the individual object parameters (located in the properties tab of the parameter dials window).
Message edited on: 08/25/2004 16:12
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
Attached Link: http://www.keindesign.de/stefan/poser/renderer.html
Here's an explaination of it (and other features of Firefly) on Stewer's website.Basically, it's a render feature that's useful for giving a smooth appearance to low-poly objects that contain hard edges. Instead of, for instance, having to smooth the mesh by adding more complexity (polygons).
Message edited on: 08/25/2004 16:42
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
Heh, this is one of the major pains in the butt with Poser. Because you can't set any smoothing angles manually , modelling for Poser can be a right pain. Split vertices here, don't split them there. Test render - doh - doesn't work. Back into the modelling software - rejoin these, split those instead, gah.
Stewer... do I want to know WHAT that thing is?! ;o) Seriously, it's an impressive example of the strength of displacement maps and the smoothing in P5
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Using Poser since 2002. Currently at Version 11.1 - Win 10.
That thing - that has no meaning, it's just what I came up in a few minutes to have something to show ;) I think the most impressive examples of displacement that we saw recently were given with the ZBrush release. They also have a guidebook that shows how to use ZBrush-created displacements in Poser 5.
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