Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 01 6:51 am)
Attached Link: http://www.enmeshed.com/shadermagic/archives/000220.html
assuming the textures are right, here's a tut on P5 shader node enhancments.Couple of things I've found on lips..... 1) If the lips are /slightly/ appart, make the gums and teeth transparent. That stops any rendering artifacts appearing. See my Agghhh image for a bad example of this. 2) Create a transmap for the lips (use the head bumpmap as the base). Make the lips white, and everything else black. Play around with fluzzying the border b/n black and white. Use this transmap as a mask for glossiness (or ansiotopic) specularity. To do this, plug the transmap into the spec colour of the glossiness node, and plug the glossiness node into the alt spec slot. There are a few examples of this around, and the result is outstanding. See my "Something on her mind" gallery image for a close-up.
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Been trying everything I can for the last few days to figure out how to make nice lips on Victoria 3. It is eluding me. Does anyone have a mini tutorial, a link to a tutorial, or some time for personal help? I get a ring around the lips of my model, and even the lips on top of that just don't look real. I really want real looking lips like I see on so many images here. Thanks.