Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
Aye, when this technology first hit the public market, in Amorphium, we wre trying all kinds of weird stuff. Back then they were called, "Biospheres", and it was a blast... I'm curious why you'd want to do metaballs in another program, though, just to import them into Bryce? Lightwave and Amorphium already did that...
pakled: convert makes a regular mesh out of the meta tools when you export you choose the .obj format.
shadow: there are more meta shapes in blender like cube plane etc. and its fast
Message edited on: 11/19/2004 17:22
for
some free stuff i made
and
for almost daily fotos
well its only a tip for the economical brycers then :P as blender is free
for
some free stuff i made
and
for almost daily fotos
Yes Danamo I have Betatested several Versions of Metaforms and I am in the process of Betatesting sevral more Proggies( :0).. ) and Plugins...4 I think...Sometimes it leaves no time for making Pics or animations... Yes you can Export your Metaform Animation out of Poser Via an Obj file for each frame and then you Put all of the Meshes and textures in the same folder then you Import into DS and then Export out as Bryce object the you import into Bryce,BUT make sure it is all in one folder...You can also use the Turbo Importer and of course you can use Natural Pose... But just wait I assume that DAZ will be making it Possible for us Brycers to import BVH format in one of the up and coming Versions...
Message edited on: 11/19/2004 22:59
Yes in the forums at Daz it was a topic and was mentioned that the first version from DAZ would be just an Upgrade to the code base,Fixing the Outstanding Bugs and Refineing the codebase While Putting in a New Rendering Engine...But it was also mentioned that in the future Versions that there is a ton of Possibilities...It all depends on one thing....The communities commitment to DAZ, If WE buy and Buy strong After DAZ shows us what will be in this Minor Upgrade then they can Do what was Planned from the get go....And what should have been going on for the Last 4-5 years since it was Shelved...Taking Bryce to the Next Level... I pray for a Partical System...Hopefully By Version 7...
Hey shadow, meta objects were around before amorphium, POVRay had 'blobs' that were in actual fact quite configurable metaballs - very useful indeed, the downside was that the whole scene had to be described textually, lots of hard work but good results.
----------
Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
Aye, you might be right, Gog. But alas, Play, the cmopany that published Amorphium 1, was also the company that did the T-1000 in 'Terminator 2'. This was the first visual example, aside from 'The Abyss' of metaballs. They are the ones who developed the technology, and thus i give them the credit for it.
Sure do, it's also located in the new Blender Forum masthead. Now Blender has multiple levels of undo, excellent particles, advanced modeling tools, Radiosity,GI and a slug-load of other pro features besides being able to render using Yafray. If only they didn't have an interface that is so inscrutable,lol. I'm slowly picking it up, and it costs just as much as Wings, which I've learned to love.
lol right, you can realy get lost in just learning the apps.
for
some free stuff i made
and
for almost daily fotos
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
for some free stuff i made
and for almost daily fotos