Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
I kinda feel the other way round - I'd expect the background to be much darker, and the front of the dragon and witch to be much brighter, with the light from the fire falling off very sharply. I think that witch is in danger of getting a cold on her kidneys lol I'm trying to remember what the light is like at dusk. It can also look all bleached-out, with everything grey.
I tend to agree with pog...my first thought before I read what you'd written was that the lighting made it feel a little "flat"...creating a little more contrast between the lights and darks could help there...especially on the woman...bright front, darker back. Based on the title...the scolding...it might be interesting to pull the camera in closer so the dragon more fills the screen and we can read the woman's expression.
Maybe put the woman up on a rock or something to bring her in closer to the dragon...maybe put her on a low cliff with the fire on the floor, and give her a torch/staff for some light. Also the sky looks more like rain than evening...how about some last bit of sun or a touch of pink in the clouds. I really like this image a lot! I'm not sure it needs more light, but maybe just more contrast.
Fractals will always amaze me!
I agree about the flat look, What's happening is the focus of the scene is in all 3 levels...fore,center and background, which is confusing the focus. Little items like the mushroom are also pulling the main focal point away from the middle of the scene.(move it to about 10-O-clock of the fire). Both flowers distract too, they could be off to the side, closer to the foreground & slightly blurred.
Not sure how much post work you're planning, but if the render times are slowing you down, you could build the scene in seperate layers by rendering masks, building it in an image editor using layers. Check out the lighting I used in :"Farie Dust". Even though you can see the sides, it doesn't pull from the main focus.
Check out hobbits gallery, there are some excellent examples of composition rules for depth perception, lighting & subject matter focal point.
Great Fantasy Scene so far.
Keep us updated.
ICM
Message edited on: 11/28/2004 02:47
___
Ockham's razor- It's that simple
That sky might be one that's moonlit - you just can't see the moon. We get a lot of them around here. The moon's so bright you could read a newspaper - not that I read newspapers you understand...
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
Well this is one way to roast nuts on the fire...;-)
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
I think that i like the POV better in the second one, but since we're not working backwards... The dragon should be bigger. Unless you intend for it to be an adolescent, which the Millenium Dragon is not really a teenager. It would create a more dramatic sense of scale... Honestly, aside from what ICM said, I think the image would be more appealing if you just flipped it. Horizontally, you know? Mirror it, and take a look... It draws your eyes along it's elements in a much smoother way.
The Dragon and Kaleasha the Witch are set as One and Grow together into a Bonding that can only be Broken by Death,And since They will Live many Generations the Dragon and Her will Grow Bigger together Of course the Dragon Will Far Out Grow the Human,The will of Kaleasha is the only thing Keeping the Dragon in Check...She is just scolding Pyro for Eating a Farmers Goat that lives by the Castle...Lazy is as Lazy Be.... Kaleasha is a Character I have been working on for awhile now and since I just got The MilGirls I can now go from a Baby to and Adult with the Story...
Message edited on: 11/29/2004 13:36
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