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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 31 9:45 am)



Subject: Invisible driving me crazy.


Robo2010 ( ) posted Wed, 05 January 2005 at 1:24 PM · edited Sat, 01 February 2025 at 3:31 AM

file_165686.jpg

Been at this all day. I can not figure this out. Tried different textures in the material room. I just am unable to get the Rail to appear in my Renders. Here is how it looks like before render. (Arrows showing hand Rails)


Robo2010 ( ) posted Wed, 05 January 2005 at 1:25 PM

file_165687.jpg

Then after a Render, here is how it looks like. This is driving me nuts..trying to get them to at least appear.


Robo2010 ( ) posted Wed, 05 January 2005 at 1:27 PM · edited Wed, 05 January 2005 at 1:28 PM

file_165688.jpg

Here is an outter view of my Pedway. Took me a week to make this and now on Hold cause of this.

Message edited on: 01/05/2005 13:28


SamTherapy ( ) posted Wed, 05 January 2005 at 1:41 PM

Reversed normals?

Coppula eam se non posit acceptera jocularum.

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Robo2010 ( ) posted Wed, 05 January 2005 at 1:58 PM

Ok..how do I fix that...I am new to this.


ockham ( ) posted Wed, 05 January 2005 at 2:08 PM

file_165689.jpg

More guesses: Does the mesh of the rails continue unbroken? That is, does it look like the one on the right in this image? In that case, MAYBE the renderer is losing each facet by stretching too far in the distance. The renderer does have a "back horizon". If the facets are divided at intervals (like the one on the left here) then this wouldn't be the problem.

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ockham ( ) posted Wed, 05 January 2005 at 2:17 PM

file_165690.jpg

Easiest way to reverse normals: Select the rail. Open the Group Editor. Hit "reverse group normals".

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xantor ( ) posted Wed, 05 January 2005 at 2:17 PM

Reversed normals still render ok so that isn`t the problem.


randym77 ( ) posted Wed, 05 January 2005 at 2:19 PM

Post a wireframe image of the mesh, if you can.


shogakusha ( ) posted Wed, 05 January 2005 at 2:33 PM

Looks like the reflection is good from outside. Is your glass pane a single sided plane, or a very thin box? I would suggest you use a very thin box, then apply Ajax's glass materials which will actually reflect and refract nicely in Poser 5. Shogakusha


Robo2010 ( ) posted Wed, 05 January 2005 at 3:33 PM

file_165691.jpg

ockham Wrote: "That is, does it look like the one on the right in this image? In that case, MAYBE the renderer is losing each facet by stretching too far in the distance. The renderer does have a "back horizon"." Yes..the one on the right. I did the reverse normal in grouping tool, and the result came out the same. Here is a Pic of Wireframe of reverse normal. So, I guess I have to redo the rail. Lucky for backup. Or I would have to it all over again. :-)


randym77 ( ) posted Wed, 05 January 2005 at 4:02 PM

Can't you just divide those long vertices, so it looks like the one on the left?


Robo2010 ( ) posted Wed, 05 January 2005 at 4:14 PM · edited Wed, 05 January 2005 at 4:14 PM

No..I tried and for some reason I am unable to make Handrails in P5..do not know what in the world is going on. 13 Cylinder primitives. After I export then inport HandRail. The whole prop is invisible (Not rendered). So I import again, and I use Flip normals. Still invisible...I checked with Wireframe, and still is. I do not get it.

Is anyone able to make handrails for me. This is easy, but I do not understand why this is happening.

I have the numbers if anyone wants. Still going to work on this.

Message edited on: 01/05/2005 16:14


Robo2010 ( ) posted Wed, 05 January 2005 at 4:24 PM

Actually..its ok..I will have to figure this out. I dunno what happened. But I imported into Wings3d, then export. Then imported in Poser5, and now the rails show. I do not know what happened. But this invisible things is like trying to find a buzzing fly.


randym77 ( ) posted Wed, 05 January 2005 at 4:25 PM

Holy guacamole! You mean you modelled this all in Poser???!!! If that's true, I am incredibly impressed! I assumed you were using a 3D modelling program.


ockham ( ) posted Wed, 05 January 2005 at 4:29 PM

I agree. Very impressive! Poser's primitives can do a lot if you push them hard enough. Could you show us the wireframe again, just so we can see if Wings3D added "rings" to the cylinders? I'm curious about what actually happened.

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Robo2010 ( ) posted Wed, 05 January 2005 at 4:36 PM · edited Wed, 05 January 2005 at 4:40 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=2061588

Actually..I made the whole PedWay in Wings3D, but the handrails (Primitives) made in Poser. I did make a whole Prop (Airbase Hanger in Poser5), Using primitives. :-) But, I did stay in the Holiday Express last night! (Eating donut with mouth full, and sipping coffee while speaking.)

I had to throw one in..got that in my head and will not go away..lol

Message edited on: 01/05/2005 16:40


Robo2010 ( ) posted Wed, 05 January 2005 at 6:07 PM

K..do not have a pic yet. But what I am seeing is. When I import the Obj file in Poser from Exporting from Wings3D. I am able to see the whole Rail setting I did. But soon as I group it, then export, then import again. The rails become invisible.


xantor ( ) posted Wed, 05 January 2005 at 8:18 PM

Can`t you just remake the handrails in wings3d? it is quite a simple object to make.


Robo2010 ( ) posted Wed, 05 January 2005 at 8:42 PM · edited Wed, 05 January 2005 at 8:45 PM

file_165693.jpg

Yeah, it is easy to make, but time consuming. I just finished doing a whole hand rail again in Wings 3D. Imported into poser. Took, what..from the time I last posted until now. 4:36PM my time started making a new handrail and now finished. 7:39PM. 3Hours. Was fun anyway. Saved the hassle. Thank everyone for helping. I wouldn't have known the issue or redid, if I didn't get a response or if I didn't reply.

Here is my new HandRail in the render. What I did is make it large enough (Cylinder in Wings3d), Cutted into 10, then made the glass for em for support. I have to reset everything (Adjust). I like my new handrails, was worth it. :-)

Message edited on: 01/05/2005 20:45


ockham ( ) posted Wed, 05 January 2005 at 9:31 PM

That's how it is with modelling! You're working at a nice speed, then you run into some tiny detail that consumes 3 hours or 3 days. You might try one of the older (free) versions of Amapi. Amapi is strange, but when you learn how to use it, it's very fast. I made that cylinder with rings in 10 seconds.

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Robo2010 ( ) posted Wed, 05 January 2005 at 9:55 PM · edited Wed, 05 January 2005 at 9:55 PM

file_165694.jpg

Here is my result from in the PedWay. Able to see the HandRails now. Tomorrow another night of playing around and adjusting. I really like to thank everyone here for helping me on this thread. I learn a new problem. :-)

Message edited on: 01/05/2005 21:55


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