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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 14 10:57 am)



Subject: Poser Model AARRRGHHHHH ?


dukefama ( ) posted Tue, 11 January 2005 at 7:39 AM ยท edited Fri, 14 February 2025 at 6:19 PM

Pls I need help. Using Poser models in Lightwave is a real pain for me. I exported it, converted it from tris to quads. Apart from the fact that they are heavy, they are a pain to weightmap. I have tried to reduce the mesh, but men I dont seem to be gaining ground. Please, it there a way to reduce the mesh seriously an maitaining quality, uv coordinates and still have nice chracters ?


xantor ( ) posted Tue, 11 January 2005 at 1:56 PM

Attached Link: http://amber.rc.arizona.edu/lw/qemloss3.html

If you have lightwave 7 or 8 there is a free plugin at the link that can reduce polygons, the instructions are there too.


Little_Dragon ( ) posted Tue, 11 January 2005 at 9:13 PM

Bear in mind that if you alter the mesh's polycount, any existing morphs for that figure will no longer work.

Greenbriar Studio sells some rigging and weight-mapping tools that may help in importing a figure's rigging directly from Poser.



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