Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 4:48 pm)
Only way I've found is to make it an object. They used to have a free obj export importer but don't know where to find it now. Might go to the AM ftp, you can get there from the updates page and just look through to see if they still have it. No coffee yet so if this seems jumbled it's because I can't see yet. 8^) Marque
AM does a good job of importing obj for static props, but a poor job for importing obj for the purpose of character animation. Too many 'decisions' have to be made in the poly to spline process and computers just aren't good at that, not to mention the bones won't import/export at all. However, Poser and AM can both use bvh. Don't know if that could be of any help for you.
Message edited on: 01/19/2005 09:29
Attached Link: ftp://ftp.hashmirror.com/pub/plugins/ImportExport/Windows/
The ftp has the plugins for obj lwo and such. MarqueThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Does anyone know of a plugin / addon that allows one to either create an Animation:Master file from Poser or import a Poser file from Animation:Master. I tried converting a poser file to autodesk format and importing it to A:M but it came out looking like a jumble of splines. any help appreciated Thanks veg