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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 26 8:04 pm)



Subject: hmm conforming correctly? Help anyone?


Azrael00023 ( ) posted Sat, 29 January 2005 at 2:06 PM · edited Fri, 27 December 2024 at 7:36 AM

file_177499.jpg

Ok i also added an image to explain what I am talking about. Basically what I am trying to do is layer. I have my figure, and a catsuit on top of her. Now what I am trying to do is put a sleevless bodysuit on top of her, to look like armour. So my first question is, do I conform it to the actual figure or the catsuit. Im trying to cover the top of the catsuit with the new bodysuit. What can I do to fix this problem? Thank you for any help in advance.


xantor ( ) posted Sat, 29 January 2005 at 2:27 PM

Conform it to the figure, you would need to make the armour catsuit slightly larger to fit over the first one.


Azrael00023 ( ) posted Sat, 29 January 2005 at 2:36 PM

hmm but scaling seems to leave the bodysuit looking like it doesn't fit above the shoulders, almost like its shoulder straps are to her neck.


pakled ( ) posted Sat, 29 January 2005 at 2:52 PM

I've noticed that; sometimes you get the 2nd item on, and then you have to wade through whether you're scaling that layer, the one under it, or even the body parts in question. I don't know for sure, but possibly you can re-texture the thing, I think that's what some do. But you'll need to get permission from the original creator first.

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Azrael00023 ( ) posted Sat, 29 January 2005 at 2:54 PM

Hmm yeah but even if re texturing, it still will not give the depth of look of another piece of clothing over top.


pakled ( ) posted Sat, 29 January 2005 at 9:54 PM

true..I'm sure that there's a way to do it in a modeling program like Lightwave, Maya, Rhino, or even Wings 3d (sorry, had to drop that in..;) I'm sure more answers are on the way..

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


nomuse ( ) posted Sun, 30 January 2005 at 12:03 AM

Can do it with magnets, too. Would take a few, though. Nice thing is...once you get the magnets looking right, you can save their effects as a morph.


svdl ( ) posted Sun, 30 January 2005 at 11:51 AM

If you have Poser 5, you can do it with dynamic cloth. Put Aiko in zero pose, no morphs. Conform the catsuit and the sleeveless bodysuit to her. Export the bodysuit as .OBJ, make sure you have everything except "As Morph Target" selected. Delete the bodysuit figure. Reimport the exported bodysuit, only "Weld vertices" should be selected. Scale down Aiko and her catsuit and move her a bit unti the bodysuit is fully outside of Aiko and her catsuit. Go to frame 20 or so, and scale Aiko and the catsuit back to 100%, and put her in zero pose again. Go to the cloth room, make a new simulation, clothify the bodysuit prop. Set cloth density to minimum, stretch resistance to 1, fold and shear resistance to 50. Let the bodysuit collide against the catsuit, collision offset and depth should both be 0.2 Calculate the simulation. If everything goes right, the bodysuit will cover the catsuit neatly somewhere between frame 20 and 30. Go to the frame that looks best, export the bodysuit as .OBJ, again with everything except "As Morph Target" selected. Delete the cloth simulation and the bodysuit prop. Reimport the bodysuit, again only with "Weld Vertices" selected. With the bodysuit prop selected, switch to the Setup room and apply the bodysuit figure to "bone" it. Switch back to the Pose room and conform the new bodysuit to Aiko. If everything went as planned, you now have a conforming bodysuit figure that fits over the catsuit. Hope this helps, Steven.

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Azrael00023 ( ) posted Sun, 30 January 2005 at 12:29 PM

hmm I have poser 4, and will that work if the figure is not Aiko? I'm not using Aiko.


svdl ( ) posted Sun, 30 January 2005 at 12:36 PM

The procedure works with every Poser figure. Alas, only in Poser 5: Poser 4/Pro Pack/Artist/ DAZ|Studio don't have dynamic cloth.

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

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Azrael00023 ( ) posted Sun, 30 January 2005 at 12:59 PM

Man that sucks, I need to update lol. Thanks anyways.


xantor ( ) posted Mon, 31 January 2005 at 5:57 AM

Magnets would probably be the best way to fix it in poser 4.


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