Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 09 3:34 pm)
I have PSP 8&9 and just bought Painter9 I don't usally do much postwork as haven't learned the programs enough yet lol I hope to find sometime to devote to learning them though. :O)
Sandy
An imagination can create wonderful things
SndCastie's Little
Haven
I don't have a problem importing her into bryce I also use bryce5 a lot to render I like the render better than Poser4 lol.
Sandy
An imagination can create wonderful things
SndCastie's Little
Haven
For some reason it takes forever and I lost some textures while importing it as an .obj. It may have been cos it was too large and couldn't handle it. Other than that the rest of the characters even M3 seem to import well in Bryce. Bryce renders are awesome compared to P4 is too cheesy sometimes. I would need to shrink V3 file size dont think there's a way to do that. over 30meg file to import. There's gotta be an easier way? lol.
Message edited on: 02/03/2005 00:22
I'm thinking of an alternative to Bryce. :)
That would be Vue. Vue and Poser work together hand in glove.
Bryce has never quite been able to do it that way. Not without a lot of work-arounds and tricks.
Occasionally, Vue needs a few adjustments on P5 materials. Other than that, it's a snap to import a .pz3 directly into Vue.
As for the postworking question -- Photoshop CS.
I'd say Photoshop 7, sometimes Painter 8. :o)
Software: Daz Studio 4.15, Photoshop CC, Zbrush 2022, Blender 3.3, Silo 2.3, Filter Forge 4. Marvelous Designer 7
Hardware: self built Intel Core i7 8086K, 64GB RAM, RTX 3090 .
"If you spend too much time arguing about software, you're spending too little time creating art!" ~ SomeSmartAss
"A critic is a legless man who teaches running." ~ Channing Pollock
PSP 9 for what little post work i do. usually only assebeling multi render images, saving to jpg and making thumbnails.
My Homepage - Free stuff and Galleries
dbowers22, To spend the time trying to correct every little detail inside of P5 is a waste of time. I do very minor touchups in PSP, like smoothing joint crease on extremely bent limbs. There are always little imperfections that 5 minutes of paintwork can easily remedy. It is absurd to call postwork cheating. By that line of reasoning, using Poser is cheating - you should use a "real" 3d app. Or using 3d apps is cheating, you should draw everything with a stick in the sand. I also do multipass renders and then layer it in PSP. There is no "cheating" when it comes to technique and procedures. You do what you must in order to produce the image. I sell my renders and need to be efficient. Not postworking would be economic suicide.
--------------------------------------------------------------- "I don't use anything. I do it all in Poser 5. To me postwork is cheating. If you can't get it to look right in Poser, you just aren't trying hard enough." ---------------------------------------------------------------- Try telling that to Weta Digital ,ILM etc. some might argue that using 3D meshes and texture packs that you yourself didnt make is "cheating" I dont think that way, but some closed minded people do. >>>rolls eyes<<<<
Ahhh.....I just love purists. Kind of like when color photographic film first came out many decades ago....... At the time, color film was largely considered to be nothing more than a gimmick -- "real" photographs were always in B&W. It's possible that some people still think so today.
Ok all lets keep to the subject at hand :O)
Sandy
An imagination can create wonderful things
SndCastie's Little
Haven
"To me postwork is cheating." LOL!! Tell that to Pixar, Blur Studios, Dreamworks, and every other major 3D FX studio who do sometimes extensive postwork/compositing on their 3D animations. "Cheating" is only something amateurs dwell on. Think about it. ;-)
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
When I scan the poser galleries I like to see what poser can do and in turn what I may be able to do with poser. I dont mind running into post work if it is some thing that just cant be done in poser, but if the poser part of the image was a naked figure on an blank background and an entire scene was painted in around it, I really dont feel that I am seeing what poser can do. So in a sense I feel they cheated. However in the grander scheme of things, we are in the business or hobby of producing 2d images. The methods of achieving those images arent bound by any rules of cheating and fair.
My Homepage - Free stuff and Galleries
I do try to keep the postwork to a minimum, mainly to fix small inconsistencies, blend edges, and composite multiple renders. I often render a scene twice, once with shadows, once without, and do a layer rub-thru to eliminate unwanted shadows. I find this takes less time than trying to tweak the lighting and get it right inside of Poser. Even things like rays, plasma-bolts, explosion, etc. I like to do them as part of the 3d scene, instead of posting them in. So to a degree, I am a purist. But, there is simply no way I would eliminate postwork. Occasionally I get a render that needs none, whatsoever, but that is rare.
I use Poser, Photoshop, Painter, Vue, wings3d, Images of textures I took using my digital camera to achieve what I want in an image...... I must be a slut. :o/
Software: Daz Studio 4.15, Photoshop CC, Zbrush 2022, Blender 3.3, Silo 2.3, Filter Forge 4. Marvelous Designer 7
Hardware: self built Intel Core i7 8086K, 64GB RAM, RTX 3090 .
"If you spend too much time arguing about software, you're spending too little time creating art!" ~ SomeSmartAss
"A critic is a legless man who teaches running." ~ Channing Pollock
Here a thread for the purists. http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=2105055
Software: Daz Studio 4.15, Photoshop CC, Zbrush 2022, Blender 3.3, Silo 2.3, Filter Forge 4. Marvelous Designer 7
Hardware: self built Intel Core i7 8086K, 64GB RAM, RTX 3090 .
"If you spend too much time arguing about software, you're spending too little time creating art!" ~ SomeSmartAss
"A critic is a legless man who teaches running." ~ Channing Pollock
Photoshop 7 and PSP 8. I appreciate it when people can do effective or attractive postwork without relying on too many fancy filters or actions. OTOH, the use of some PShop actions that I bought here was a great education in how to do those things on my own with the native processes and filters. Still have a lot to learn.
I can see why someone would like to see Poser images without postwork if what they're looking for is what Poser is capable of on its own, but the notion that the use of postwork is cheating or impure is absurd. Media are a means to an end, not an end in themselves, unless you are purposely restricting yourself as an exercise or technique. Nothing wrong with that, but it's no more or less valid than the time-honored tradition of mixing techniques. Anyone who has taken even the most basic drawing class has probably been introduced to simple concepts like using an eraser as part of the drawing process, using Conte crayon to finish charcoal drawings, or using ink wash to complete a pen-and-ink drawing. This notion of "purity" in Poser-rendered art is only valid in the specific context of consciously self-restricted Poser use, it has no validity otherwise. Similarly, those who argue that a Vue or Bryce render is "impure" or less valid if you've imported Poser models into the scene are just blowing hot air. Do what it takes to complete the image to your satisfaction. Asceticism starves one's arsenal. If you choose to do that, recognize that it's your choice, not the yardstick by which you judge the art of others.
Message edited on: 02/03/2005 15:15
"I don't use anything. I do it all in Poser 5.
To me postwork is cheating. If you can't get
it to look right in Poser, you just aren't
trying hard enough."
I beg to diff. P4 renders are too cheesy looking for my liking. Until P6 comes out, I do the final render in Bryce. How is it cheating? I made the image in P4 only, posed the character, dressed the character, made the scene all with 1 program, worked my ass on it only to be told it's cheating if I use another 3D program. Sorry, but I don't see it that way. Bryce gives me the 3D effect I want in a finished render. Thanks guys, was just curious as to what is most used. Photoshop is way out of my price range though. Message edited on: 02/03/2005 19:54
I think everyone should have to write their own software. Anything less is cheating. LMAO. I still don't understand how it's cheating but hey, to each his own. I could fillup my gallery with pure poser, V3 poses without any effort to make myself a purist, but, meh, that's not what 3D art is all about (IMHO);)
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I'm curious to know what some of you use for post-work? What 3D program or paint program do Poser users use to finish renders or, do you use straight Poser without post-work. I can't get Bryce to work well sometimes for the finished renders, may need to get something else to touchup work. Suggestions?