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Fractals F.A.Q (Last Updated: 2024 Aug 27 11:19 am)




Subject: XD tree uploads


XenoDreamSoftware ( ) posted Mon, 21 February 2005 at 4:53 AM · edited Thu, 07 November 2024 at 10:07 PM

Attached Link: http://xenodream.com/downloads/XDTrees.zip

For anyone with XenoDream 1.5 who didn't already get them from the xenodreampix group, some tree parameter files are now available. If you don't have XD (yet!) and want an obj file to play with, there is a winter tree with fewer branches than in the Deciduosity pic at http://xenodream.com/downloads/TreeB1fall.zip (1.1MB, 51k polys smoothed). I'm making one with more branches that is about double the size, if anyone wants that too. Garth.


QuietRiot ( ) posted Mon, 21 February 2005 at 6:00 PM

Thank you! There are some at the Yahoo site, but they are not zipped, and I have no idea how to get them into XD. I've been wanting to try them. Miriah


tresamie ( ) posted Tue, 22 February 2005 at 1:57 AM

Thanks for making these available! I have one of the .obj's rendering now and will post it when it finishes!

Fractals will always amaze me!


Terraflora3D ( ) posted Tue, 22 February 2005 at 8:30 AM

ad QuietRiot:
"right mouse-click: target save to:"
save it in any folder you like
You get a ".xep.txt"-file
remove".txt" and You can use the .xep-file!

ad Xenodream Software:
Thank You for the files.
I just started with XD and I am glad about helpful examples!


QuietRiot ( ) posted Tue, 22 February 2005 at 9:16 AM

Oh, cool...thanks, alegrocher. Watch out. XD is totally consuming. Hours will fly by before you know it! Miriah


tresamie ( ) posted Thu, 24 February 2005 at 8:00 PM

file_188265.jpg

Here's a quick render in Bryce. I imported the tree obj file and added a bark mat, then duplicate and slightly moved the dup, then put a white marble mat on it to simulate snow. 5 terrains were added for ground and effects, and a single spotlight for sun. Thanks for the file! I think it will be very useful :)

Fractals will always amaze me!


XenoDreamSoftware ( ) posted Fri, 25 February 2005 at 12:23 AM

Very interesting effect; I've never seen terrains done quite like that. Thanks! Garth.


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