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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: Bryce or Vue d'esprit?


dc2288 ( ) posted Sat, 13 January 2001 at 7:41 AM ยท edited Wed, 15 January 2025 at 2:17 AM

I was wondering which of these 2 program is better? And the pro's and con's of each..I'm planning on buying one of them with my tax return, but want my mony's worth.. thanks in advance..


bloodsong ( ) posted Sat, 13 January 2001 at 10:14 AM

heyas; vue has a demo you can try before you buy. :) bryce used to have a demo, not sure if there is still one around. i had the demo for bryce three and it was SLOOOOOOOW. but they say the full program was faster.... i'd say vue, but i'm biasted. i like the materials editor in vue. it might not have a randomize button, but you can see what you're doing and control things in it. i like vues workspace better, it has 4 views. and its plenty quick to work with, and render. i think bryce has a more robust terrain editor, and has skies that are a bit better. or easier to make. (and if you get stuck, byrce always has the randomizers so you can luck into good stuff! ;) ) i think bryce is a bit easier to start with. punch in some stuff, load some materials, fiddle with the sky, you're good to go. in vue you have to learn a bit more to be able to do things. after the initial learning curve, i think vue is easier to use -- and more controllable, as i said. lastly, vue has a vegetation generator, which bryce does not have. this will spit out hundreds of unique trees (or ferns or reeds or cactii orwhatever kind of plant you select), which is something bryce doesn't have. oh, and there is one annoying thing with vue: the current version can only handle six layers of transparency. the next version will fix that. oops, almost forgot: bryce 4 has volumetric lights, vue doesn't.


KateTheShrew ( ) posted Sun, 14 January 2001 at 7:05 PM

Actually, I found Vue easier to use. I tried the Bryce4 demo, but I couldn't figure out the interface. And after two weeks of fooling around with it, I still couldn't figure out how to move things around. Everything kept winding up smack in the center of everything. Talk about your basic mess. :) Vue's interface, on the other hand, is much more similar to that of Max or Paint Shop Pro. Managed to make a halfway decent image my first day with Vue. Still haven't been able to create any sort of image with Bryce, other than clicking on the mountain icon and rendering whatever shows up. Kate


gebe ( ) posted Mon, 15 January 2001 at 2:10 AM

Attached Link: http://www.multimania.com/arte/

I also have tried the Bryce demo and ... could not handle it. Vue is easy to use, many tutorials (for free) can teach you things for the beginning. Vue has not only unique vegetations, but you can create your own plants in vue in using scanned or drawed leaves. And Vue is cheaper :-) I just love it ! Guitta


MikeJ ( ) posted Mon, 15 January 2001 at 6:58 AM

Well for what it's worth...... I have both Vue 3.1 and Bryce 4.01. If there's one thing that I really WISH Vue had, it's a trackball-type camera like Bryce has, or rather at least the option to switch over. I DO think Vue's 4 viewport layout is an excellent idea, though, and once you get used to it, it's great. I think Bryce is a little easier to use when it comes to the EXACT placement of objects within 3D Space, as well. But, I prefer the speed and the quality of Vue renders, and what Bloodsong mentioned about the plants: See, the plants are defined by "seeds", meanning there are certain mathematically defined characteristics for the vegetations, which are based on real-world parameters--algorithims. When you "grow" a vegetation in Vue, you always get something different, but for example, a maple tree will ALWAYS look like a maple tree, but will be different from the others in your scene. On the other hand, Bryce's plants and trees are all simply 3D models in .obp (Bryce's format), and as such are always the same. I use Bryce for getting a rough idea of what kind of picture I want, due to the ease of use of it's camera, but if I had to give one up, I'd deinitely be keeping Vue! Cheers, Mike



black-canary ( ) posted Tue, 16 January 2001 at 8:37 AM

I have bryce 4 and vue 3.1 and I uninstalled bryce once I got vue, but when I build a new system I'll probably start using it again. For me it boils down to a few things: 1. I hate the kai/metacreations wacko interface. I also hate truespace's interface--anything that doesn't have menus, a toolbar, numerical values, and standard selection behavior is my enemy. Basically I started with photoshop and I expect things to behave like photoshop. However some folks who are new to computers prefer these widgety graphical interfaces. If you think poser has an easy, intuitive interface you'll probably also like bryce's; I find it nearly impossible and find vue's very intuitive--although I too would prefer a trackball camera. 2. how much power does your computer have? In my experience bryce renders much more slowly than vue, but I have a pII450 w/256 ram. 3. how "hard" do you like your renders? Getting a hard glassy render is tough in vue, you have to screw around with lighting a lot. Getting anything other than a hard glassy render is tough in bryce, but I've seen it done. I personally prefer a hard render but am happy with vue anyway. 4. do you love greenery? Vue's plant generation is great, although sadly lacking in "growth-algorithm" flowers (the bonnys are okay as long as you get them from the right angle, but their centers are completely screwy seen from underneath--what a disappointment that was!). Guitta has done great things with plant studio and vue, but in theory you could also do that with bryce, so it's really the trees and grasses and green plants that make the difference. Bryce has greens too but they're static models so it's harder to get random-looking growth. Mary


Crescent ( ) posted Tue, 16 January 2001 at 10:06 AM

Imports: Bryce does a better job importing .obj files. Vue has an object heirarchy which makes picking out items in the scene infinitely easier than Bryce. (If you import an object with multiple parts, it is easier to work with a part of the object than Bryce.) Materials: There's tons more materials available for Bryce. Vue is a bit easier to create materials for. Vue does have problems with materials with transparency. They say more than 6 transparencies causes a problem, but I've had the problem crop up with just 1 light and 1 transparency. Modelling: Vue is slightly easier for Boolean modelling due to the object heirarchy. Each has a terrain system where you can create models by elevation. I'm horrible at modelling that way so I can't tell you which one does a better job. (Can't do it in Bryce, can't do it in Vue. Comes out pretty even for me.) Rendering: Bryce gives a crisper look than Vue. Vue gives a few more options for outputting the final effect. Lighting: Bryce beats out Vue, IMO, in lighting. Bryce has volumetric lighting. Vue does not. It is a pain to try to fake it in Vue. It's been a while since I've used Bryce much, but Vue lighting seems to be lacking. Usability: Both are fairly intuitive for getting started. Bryce and Vue both have functions that are not immediately obvious, but I've stumbled over more in Vue than Bryce. The Bryce ones I found out from others. Manuals: Bryce has a bigger manual which covers more stuff. Neither manual was terribly readable for me. The Vue tutorials didn't explain things well enough for me, and Bryce would say things like, "Yes, we have polarized raserosity, click this to use it" with no explanation of what polarized raserosity was or why you'd want to use it. (No, polarized raserosity doesn't exist, to my knowledge, but I don't have the manual directly in front of me.) If you need more info, let us know.


MikeJ ( ) posted Tue, 16 January 2001 at 11:22 AM

Yeah, I'd have to agree with you on the lighting thing Crescent. And I have to say that I'm always a bit nervous whenever I'm moving an object in Vue. but yeah, selecting individual body parts or whatever in Vue is WORLDS easier than it is in Bryce. Personally, I prefer the Vue renders, but secretly I wish I could combine these two programs into one super-renderer. In the end, it's not which is the better program, but which is the better program for the INDIVIDUAL using it. One other thing-- I think Vue 4 is coming out soon, but I've not heard a thing about a Bryce 5. Rumor has it that Vue 4 might have the volumetric stuff, if I heard correctly. Mike



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