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Carrara F.A.Q (Last Updated: 2025 Feb 13 6:48 pm)
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This requires selecting the side in the vertex modeler, naming it as a shading domain. Name each side a different name / domain. Then in texture room, apply a layer list. Use parametric for each side, apply each layer a parametric layer - choose the shading domain, apply a color or texture .... just play around with it. You'll need to add six layers for each side of the cube. It took me a while to figure it out, sorry if I didn't explain it well. I'm not at my computer. R.
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how do you add more then one shader to one object. like if I have cube, and I want the front to be orange the left to be blue the back to be red and the right to be purple. The tops can be anything else, how would I do this?