Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)
I wish we could keyframe animate the procedural textures in Poser. The material room doesn't seem to be well connected to the animation palette, unless I'm missing the boat on some technique.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
You CAN keyframe animate procedural textures in Poser 5. You click those little key symbols to turn on keyframing for any parameter in any node. The only problem is that keyframe animated shaders don't save to the materials library (i.e. the keyframe info doesn't get saved). To get around that, you have to use the F node, but for a given shader that you only need to use in one scene, keyframing works fine.
View Ajax's Gallery - View
Ajax's Freestuff - View
Ajax's Store -
Send Ajax a message
you guys are leaving the planet. only if you have the inclination and energy... can either of you give a little more verbal or illustrated insight into what the hell you are talking about for us earthound mortals? Amazing talent on these boards and power in the material room that has hardly even begun to be tapped.... ::::: Opera :::::
Hmmm.....maybe it's time I posted a tute on animated materials. I'll see what I can do.
View Ajax's Gallery - View
Ajax's Freestuff - View
Ajax's Store -
Send Ajax a message
"can either of you give a little more verbal or illustrated insight into what the hell you are talking about"
Keyframe animating the procedural materials (3D texture nodes) in P5's material room. For instance, you can have the surfaces of objects do all kinds of animated deformations just by plugging a 3D node into the bump or displacement slot, and keyframe animating some of it's parameters. Picture one of your characters "metamorphing" into a hideous monster... you can keyframe animate some procedural displacement on his skin by simply adjusting some of the parameters on the "cell" node, to make it look like his skin is 'bubbling up' or transforming. If I have time today, I'll make a small sample animation. It's very useful to be able to animate procedural textures instead of using gif or avi files for textures. Message edited on: 03/21/2005 09:18
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Poser 6 looks like an improved verson of poser 5... You know I belive I will buy it and like it alot, But Im real disapointed they did not include the ability to use animated textures... An animated texture is when you texture an object with an animation as a texture, So for example you can create fire steam mist, burning objects, moveing water the list go on and on, Anything you have an animation or or movie file of could be used as an animated texture.