Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 10:04 am)
Hmm...that's Strange. You may want to uncheck the layer names thing and the material definitions thing. It's been awhile since I've used Rhino, but as I recall, you most likely won't need these and it's possible they are to blame.
Another possiblity is that the vert numbers were change exporting from Poser, which according to "Secrets Of Figure Poser Creation With Poser 5" can happen without warning.
Just as an aside, you should never work on the original OBJ but instead, a copy of it or an export of it from within Poser.
Message edited on: 03/20/2005 13:56
Rhino will change the vertices structure when loading a obj file. Try this: 1. export ur obj from poser 2. convert ur obj to rhino 3dm file by a tool call objto3dm, which can be download at: http://dave-l.wooyah.com/grafix/index.php?page=objto3dm 3. mod ur model, export to obj. 4. load ur modded obj as morph in poser details here: http://www.morphworld30.com/tutorials/rhino1.html Mod only 1 part of the body each time, since rhino changes the obj file structure, u might need mod the obj file exported by rhino sometime. Good luck.
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I keep getting the "wrong vertices" thing. I'm using the original obj. I'm not scaling the figure(except for the morph). All I'm trying to do is scale the top of the head a little. are there any special settings when saving the obj. file from Rhino? I'm using Rhino 2 and Poser 4. Thanks.