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Vue F.A.Q (Last Updated: 2024 Nov 30 5:12 am)



Subject: A Stranger in your Forum


deci6el ( ) posted Sun, 20 March 2005 at 8:53 PM · edited Wed, 11 December 2024 at 10:51 PM

Hi, I just stopped in to talk to as many of you Vue-ers as possible. Just wanted to say as I have browsed the Rosity galleries I keep seeing these incredible images and more often than not they have been made with Vue. And this Vue Infinite is blowing my mind. So, congrats to you all that are making such cool looking stuff with what must be a great piece of software.


jc ( ) posted Sun, 20 March 2005 at 8:56 PM · edited Sun, 20 March 2005 at 8:58 PM

Attached Link: http://www.e-onsoftware.com/Products/vue5infinite/

Welcome stranger Have you had a look at the product info yet? http://www.e-onsoftware.com/Products/vue5infinite/

Like many here, i'm waiting anxiously for my copy to arrive. Vue 5i was just released 5/14/2005.

Message edited on: 03/20/2005 20:58


dlk30341 ( ) posted Sun, 20 March 2005 at 9:22 PM

Talk & ask away & welcome :) I should be getting my copy at some point this week :)


creed2003 ( ) posted Sun, 20 March 2005 at 9:54 PM

Welcome, defintately check out E-On's description of what Vue can do. It's an awesome program. I'm waiting for my copy of Vue 5 I as well.


deci6el ( ) posted Mon, 21 March 2005 at 1:11 AM

Thanks, very much. Sadly, I am already quite commited to LW by about two years after having come through several other 3D packages (I'm sure you know them). That said, the Vue renders have really been outstanding. I don't think I could put myself at the bottom of another learning curve just as I'm trying to boost my output. But you guys go ahead and keep blowing my socks off. Peace between Forums. don


jc ( ) posted Mon, 21 March 2005 at 1:37 AM

After a while, they will have a free trial version available. You might want to have a look see. My opinion is that e-on offers the most power for the least learning curve. And the tools all tend to be visual, not numerical, so although you are adjusting sliders and moving function curves around (a bit like Photoshop curves) you can pretty quickly see the effect. So, you might be suprised a the low and not very steep curve.


war2 ( ) posted Mon, 21 March 2005 at 1:55 AM

as for LW, vue and LW are two completely different 3d applications targeting different segments of 3d that should be working together, so its not a question of using one or the other, its a question of using just one or using both :) (needles to say i think ppl should use both)


deci6el ( ) posted Mon, 21 March 2005 at 4:00 AM

I went to the link that jc posted. Downloaded the movie, and breezed through the specs. Without trying to sound like a plant in an info-mercial, War2, I now know a little more than the nothing I knew about Vue. How are they "targeting different segments" ? I saw their website mentioned lots of other 3D apps, what's the strategy of using Vue and something else?


war2 ( ) posted Mon, 21 March 2005 at 1:09 PM

well LW is an excellent modelling application, so modell there or perhaps render aswell. Vue would then either render the models from LW combined with the vue landscape/scenery/plants as stills or animated. And in the case of v5I you can sync cameras from LW with v5I, or export content from vue to LW. What i ment is that both aps have their own strenghts and merits, its usualy alot faster and results in a better end product using several apps and letting them do what they are good @ instead of trying to workaround the weaknesses/missing features etc of just one application.


jc ( ) posted Mon, 21 March 2005 at 1:19 PM

I don't know much about LW, so this may be misplaced advice, but many people use Vue as a place to assemble models made elsewhere into complete environments/scenes, with the addition of high quality atmospheres, terrains, poser models, vegetation, backdrops, billboards, etc. (and now with "Ecosystems"). I agree that a customized workflow with a customized toolset is usually better than trying to do everything in one application. Depends entirely on your goals, of course.


deci6el ( ) posted Mon, 21 March 2005 at 3:43 PM

the syncing cameras sounds great. 'cause if you are gonna use people in one app to put in the enviroment of another that's the part that hurts the most right now. I've got my own quirky character in LW, which is great, no importing. But for all the more realistic stuff, I've got tons of Poser merchandise, that I just can't feasibly re-model. I use the Greenbriar plug-ins to import into LW. So, right now,are any of you guys importing Poser stuff into Vue. And is it easy and supported? How does it work? Sorry, for so many questions, but you've been so helpful so far. Take your time. I gotta get some breakfast.


krimpr ( ) posted Mon, 21 March 2005 at 8:37 PM

deci6el; VI supports all Poser features with the exception of procedurals. (Pz3 animations, dynamic clothing and hair, no external plugs- e.g. mover are required). VI also includes a "synchronizing plugin" for Lightwave that synchronizes camera animation for import into Vue. This allows you to perform some of your animation with Lightwave and composite it with a Vue scene in a compositing app. This is the avenue that I look forward to pursuing when my VI finally arrives. (I was an idiot to choose ground delivery...)


deci6el ( ) posted Mon, 21 March 2005 at 11:31 PM

Attached Link: http://www.renderosity.com/gallery.ez?ByArtist=Yes&Artist=deci6el

Thanks, it looks pretty sweet. I'm crazy to load myself with another app but at this point I'm sure I'll download the Infinite demo just to tempt myself further. Thanks for the info. shameless self-promotion: and if you have time check out Liquid Stealth Pages 1 to 7, if you like a little sci-fi action. http://www.renderosity.com/gallery.ez?ByArtist=Yes&Artist=deci6el


jc ( ) posted Tue, 22 March 2005 at 12:27 AM

Sweet stuff deci6el! Great fun to view and even good English grammar for a refreshing change. An artist with a mission :o)


deci6el ( ) posted Tue, 22 March 2005 at 1:18 AM

lol, thanks ever so. It's slow goin' and I'm working my way toward dialogue. cheers


Dale B ( ) posted Tue, 22 March 2005 at 6:41 AM

deci6el; The Poser import -should- be improving greatly regardng P6; it's been admitted that the SDK that P5 used was not exactly readly for prime time, and the root of many of the import glitches. CL and E-on are cooperating on the SDK for P6 compatibility, so that has some real promise. I've been playing around with the techniques that Ray Harryhausen used in his late Dynamation films regarding the Poser-Vue interaction issues, and the early bluescreen methods (basically, creating a dummy 'environment field' out of primitives, keyframing the motions in Poser. Saving that under one name, then deleting the figures and importing the dummy into Vue and replacing the primitives with Vue elements like rocks and trees. And adding offset cubes to the other primitives where a figure touches or interacts, to provide a visual collision marker to adjust the scenery to). It's finicky, but you can tamp down the 'amazing how that untamed jungle has pathways big enough for a train' effect quite a bit. Still in the very early stages of playing though...


deci6el ( ) posted Tue, 22 March 2005 at 4:35 PM

As with all this stuff, it sounds very time intensive to set up and would be incredibly time consuming rendering. There is the point at which I go "Wow" at the Vue images because I immediately relate doing that picture in any of the other apps I have and think, how long did this take, all those leaves!!! My god, Man, the hours!!! And granted, if it were done in Bryce it would be too heavy to sit through. Vue is Vue because it is set-up to make that happen. I assume there's some built in instancing so that the tree geometry doesn't bog down. Even Bryce trees use that same technique, still. I know CzarneyRobert has some long render times but he is recreating Poland on a molecular level so, go figure. I'm glad to hear CL is co-operating with someone because their bridge to LW never really worked for me but I heard that was code was outsourced to a third party. I have no idea if that has improved with P5 or P6 as I am still in PPP.


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