Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 05 11:51 pm)
So far it's working OK for me - except that it seems to be hogging resources just by being open. I can usually have P5 running with Vue and/or Bryce, Photoshop, IE, OE, Outlook plus various other apps without too much problems but just having P6 open started to show signs of memory problems. Apart from that, it hasn't crashed on me .... yet ;-) Also seen reports of firewalls causing probs - Norton, ZA ect. Haven't had and probs with that either.
Gill
Attached Link: http://www.curiouslabs.com/article/articleview/1389/1/598/
There are some content issues (see link). Note the updater isn't there yet (at time of posting), the download link takes you to the Poser 6 ReadMe.txt The parent page ([Poser 6 Knowledge Base](http://www.curiouslabs.com/article/archive/598/)) lists a couple of things as known bugs.Yes, there are some content issues, some of it is missing or installed incorrectly. Hope they'll fix it soon. Otherwise P6 is very stable for me until now. Have been using it almost all day.
Artwork and 3DToons items, create the perfect place for you toon and other figures!
http://www.renderosity.com/mod/bcs/index.php?vendor=23722
Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk
Personally I managed to get "stuck" in Poser 6 no less than 3 times within just 3 hours of having it installed. My machine is an amd athlon xp 2800+, video is ati radeon 9800 pro with 1 gig of ram. Asus motherboard, although the model escapes me at the moment. First, the damn FireFly render problem I constantly had with Poser 5. This is the problem that really ticked me off last night. The problem I refer to is when the renderer seems to just "stop". Clicking the cancel button does nothing. You can pull down menu's, but all options are greyed out. The only choice you have is to go into Task Manager and End Task on the Poser process. This is SO irritating as it's such an old bug. I've seen alot of suggested "work arounds", but quite frankly the only workaround I've seen is to render at crappy quality if I have alot of things in my scene. Very irritating, I've already fired off an email (so far ignored). Second, going from the Pose room to the Material room has had some weirdness. Twice I've ended up with the preview window, the materials window and the menu bar, but the background for the screen is transparent (i.e. I can see whatever app is underneath it through the poser interface). Clicking on things does nothing (seems to not be really processing anything I click on). I'll have to take a screenshot the next time it happens, it's hard to explain. Once again, doing an End Task on the Poser process was the only way I could get out of it. This actually happened 3 times on me, but one of those 3 times, it magically came back to life. Argh. Don't get me wrong. I'm a programmer, and there's no such thing as "bug free" software. The FireFly bug, however, is years old, there's just no excuse for it to still be there. All in all, however, I consider this a purchase well-made. Overall I like Poser6 more than I liked 5 and I look forward to the Service Releases to hopefully address any quirks. I'm just trying to be realistic with this post, not necessarily negative :)
this is nothing that i didn't expect when i ordered. the only interesting thing is that there will be a patch before the product gets to my house. the video card glitch is the only thing worrying me right now. I got a new computer last week. it was manufactured in sept. and the video card is an Intel 82915G Express Chipset Family. I am not familiar with this type of video card.
Speaking as a happy Mac user, Poser 6 is performing remarkably well for me. This is a very ambitious update to Poser by all accounts, and it has yet to crash on me once. No graphical glitches, no missing resource dialog boxes, nothing. The OpenGL stuff works great - perhaps easier on a Mac because there are so few driver/hardware options to cause problems.
At this point: job well done CL! Thanks.
Message edited on: 03/22/2005 11:08
Message edited on: 03/22/2005 11:10
"With several hundred bugs fixed during the final weeks of Poser 6 development, there were a few things unfortunately that broke at a very late point in time and didn't get caught until the product was in manufacturing." Again, CL releases a product before testing could be completed. I'm sorry, but several hundred bugs identified and fixed in the final weeks would require at least a month of further testing. All new programs have bugs. Some bite harder than others. However, the volume of bugs in the final weeks should have required a full product test, and that takes time. CL announces there will be a new service pack less than a day after release, but that release wasn't ready when the product shipped. This is a sign of poor progect management, and brings back my concerns of CL knowingly releasing a product for financial reasons before it's fit for public consumption. BTW, does CL have a return policy for P6?
Yes you can return P6, the info is all on their website. But only boxed versions can be returned. I'd be a fool to return it and I don't need to either. Already did some quite complicated scenes in P6 and had no problem at all. Now I have to admit that the first thing I did was switching off OpenGL. My gfx card and OpenGL just don't get along very well, they never have. That's not the fault of the software developers like CL or E-On, but the people who create drivers for OpenGL. OpenGL seems to have no uniform policy in how it operates on different gfx cards and I rather stay far away from it, then to try and mess with it for hours and say. I can imagine people having problems with OpenGL in Poser 6. But I doubt CL will be able to do much about it, that's why I never get excited about applications that do implement OpenGL. I'm very excited about Poser 6 though.... It has the option to switch off OpenGL and that saves a ton of problems I'm really enjoying Poser 6 for hours already without encountering any problems, except for some broken content, but CL is aware of that.
Artwork and 3DToons items, create the perfect place for you toon and other figures!
http://www.renderosity.com/mod/bcs/index.php?vendor=23722
Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk
Jim; That isn't really fair. E-on is working on a service release for Infinite that addresses issues that the betatesters were digging up -after- the RC went gold. All too many times, a fix in one area breaks or contibutes to a defect elsewhere. That is a simple fact of coding, and pretty much has been forever. The real issue isn't wether or not there are bugs. Of course there are. The issue is wether they are being addressed or not. And it seems that they are.
Dale, Several hundred bugs FIXED in the last few weeks requires a full test of the product before release. Period. A fix in one area can and often does create a problem in another area. That's WHY you do another test. Bugs are a fact of life. They get fixed, but several hundred in the last few weeks before release points to the need for further testing. If the release was still in beta tester's hands, the product shouldn't have gone gold. It shouldn't have had a release date announced. It shouldn't have been released. Effectivly, all the pre-release purchasers have again become beta testers. CL also addressed the issues in P5. Well, most of them. Eventually. Of course, this was after the President of CL admitted in public that they released it with known problems because they needed the cash (against his wishes). Of course, promised content was never delivered, and some things never got fixed. Side note: The few posts I've seen of P6 renders look great. So did the few done with P5 at it's release. I want P6. I want it badly. It looks like it will eventually be a great product. I'll wait until the first service pack is released, and it can be installed without turning off my firewall though.
"With several hundred bugs fixed during the final weeks of Poser 6 development, there were a few things unfortunately that broke at a very late point in time and didn't get caught until the product was in manufacturing. We apologize for the inconvenience caused by those issues. I sat here yesteday wondering if I had made a mistake by not pre-ordering P6 based on the 'it's great comments' I was reading. I was one of those who'd gotten burned preordering P5. I finally found it usable after SR-3 and do think it's a great program but I don't want the hassles. I'm glad the problems aren't as severe with P6 but I'm also glad I chose to wait.
Deecey. I'm sure they will get fixed....eventually. I'm honestly hoping I'm proven wrong on this. I'm hoping that the new parent company of CL acts in a more responsible way that the last parent company. I'm happy for those who bought the product on pre-release and it worked for them out-of-the-box. I just refuse to go through again what I went trhough on P5. I remember all the posts, the special "beta test forum", the internal dirty laundry of CL posted publicly. The arguments here about who it worked for and who it didn't. The unkept promises. BTW, if I were burned on a $495 to $895 upgrade to product, I'd be yelling my lungs raw. Just because other's do it doesn't make it right or fair.
I think the thing to keep in mind here (even after my own irritation of lockups within a couple hours of having Poser 6 installed) is that it's still way ahead of 5. While I agree that we've essentially become paying beta testers, it's not as if there aren't major improvements in 6 to warrant not owning it. It's not unusable by any stretch of the imagination and generally speaking it's an enjoyable experience to work on a scene in 6. The image based lighting and SSS stuff is awesome. I'm stuck somewhere between wanting to scream about the oddities I've seen and being pretty happy with the amount of work that's gone into this version.
I had well problem the 2 days and now I fixed everything.. and BTW nVidia upgraded their video drivers on 17 March 2005 for Windows XP/200 SP-2 Ge-Force I just got new version of the drive and works better... remember to set the OpenGL and the accumulation buffer to Hardware in the rendering preview setting , it help you with crashes.. I figured it our after almost 24 hours of installing and reinstalling the poser 6 times and don't know why it don't works for me... Shade works fantastic to me, no crashes and everything get smooth... :) Cath
_________________________________________________________
"Surrender to what it is - Let go of what was - Have faith in what will be "
Re: Melen Second, going from the Pose room to the Material room has had some weirdness. Twice I've ended up with the preview window, the materials window and the menu bar, but the background for the screen is transparent (i.e. I can see whatever app is underneath it through the poser interface). Clicking on things does nothing (seems to not be really processing anything I click on). I'll have to take a screenshot the next time it happens, it's hard to explain. This used to bug the heck out of me until I discovered an easy workaround: right-click Poser's taskbar button and restore, and then right-click and maximize. You may have to use a UI dot to put things back where they go, but the UI should be back in usable form.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Taken from their web site:- "With several hundred bugs fixed during the final weeks of Poser 6 development, there were a few things unfortunately that broke at a very late point in time and didn't get caught until the product was in manufacturing. We apologize for the inconvenience caused by those issues. We're currently working on resolving those issues, and will make a freely downloadable service release available as soon as possible." Anyone know what these bugs are?