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Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)



Subject: Fun With Animated EcoSystems and Python


jwhitham ( ) posted Sun, 27 March 2005 at 4:43 PM · edited Fri, 08 November 2024 at 10:40 PM

Attached Link: http://www.jwhitham.plus.com/VueMarch1.avi

See link; 1248 Judies just got wind of the opening sale of a local IKEA store (bad taste joke for UK residents there), and are marching cross country. 5 second animation, requires DivX5.1+.


Phoul ( ) posted Sun, 27 March 2005 at 4:56 PM

COOL !
The trick I used with Troopers is to create 5 vob from 5 different PZZ (PZ3) marches; with delays. So the 5 animated vobs created the little "delayed" army. ;-) (not sure for my english. Hope you'll understand).


iloco ( ) posted Sun, 27 March 2005 at 7:08 PM

Thats neat how you did that. You guys are great with animations. :)

ïÏøçö


dburdick ( ) posted Sun, 27 March 2005 at 8:29 PM

Very cool indeed


kenwas ( ) posted Mon, 28 March 2005 at 7:02 AM

Excellent!


dlk30341 ( ) posted Mon, 28 March 2005 at 7:43 AM

Very cool!


jwhitham ( ) posted Mon, 28 March 2005 at 12:23 PM

Attached Link: http://www.jwhitham.plus.com/VuePython.html

Thanks all.

For anyone interested in playing with the script, info and download are now available at the above link.

Unfortunately Python with network rendering seems to be broken in the latest build, so this probably won't work with rendercows.


Mazak ( ) posted Mon, 28 March 2005 at 1:19 PM
jwhitham ( ) posted Mon, 28 March 2005 at 1:30 PM · edited Mon, 28 March 2005 at 1:42 PM

Oops, just added important note to page re: changing frame rates after running script.

Mazak; How do you post a completely empty message on this forum? Best I can manage is a ".".

Message edited on: 03/28/2005 13:42


Mazak ( ) posted Mon, 28 March 2005 at 1:53 PM

I used space key to bookmark this thread. Thank you very much for this excellent script :) Mazak

Google+ Bodo Nittel 


Phoul ( ) posted Mon, 28 March 2005 at 1:56 PM

Yep, thanks! :o)


jwhitham ( ) posted Tue, 29 March 2005 at 1:09 PM

Now found a bug, and why it won't work with rendercows. Currently testing updated version and re-writing web page. Revised page should be up within the next couple of hours. Apologies for any inconvenience caused, I'm saying 1000 RTFM's as a penance.


jwhitham ( ) posted Tue, 29 March 2005 at 4:53 PM

OK, now realised that it's not my fault that it doesn't work with HyperVue, result being this may take a bit longer than I thought.


jwhitham ( ) posted Fri, 01 April 2005 at 11:46 AM

Fixed a positioning bug, still doesn't work with HyperVue. Improved version now at the link previously given.


Phoul ( ) posted Fri, 01 April 2005 at 1:13 PM

Cool again! :-) Thank you to share your work.


jwhitham ( ) posted Fri, 01 April 2005 at 1:36 PM

I'm happy if someone who actually makes renders, rather than just dreaming and tinkering with scripts like me, can use it for something :-)

I'm now working on a version where the figures walk in whatever direction they are facing, and avoid walking into one another, this doesn't seem as difficult as I first thought, so may be available before Monday.


Phoul ( ) posted Fri, 01 April 2005 at 3:17 PM

Have a good week end! ;-) thanks in advance.


arrow1 ( ) posted Mon, 25 April 2005 at 12:53 AM

In the intro to your Figures Marching script you say to assess how the full scale figure to be used in the EcoSystem travels per second,in Vue logical units! How do you do this? as I cannot find any section in Vue that covers this section!
Is there any way of using pre animated Daz Poser figures not walking but doing things with their hands.ie Standing and digging,firing a bow,doing exercises etc? arrow1

Custom built computer 128 gigs RAM,2 Terrabyte hard drive, NVIDIA RTX 3060 12 Gig, Intel i9, Dual Dell Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terrabyte SSD Hard Drive plus 1 Terrabyte Hard Drive,3rd Computer intel i7,64 gigs ram, Graphics Card NVIDIA GeForce GeForce 1660 Ti 6 Gig,1 Terrabyte Hard Drive, OS Windows 10 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus Lenovo Laptop 64 Bit,12 gigs Ram.Intel i7 chip.Windows 10 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.22, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


jwhitham ( ) posted Tue, 26 April 2005 at 1:29 PM

I obtained the distance travelled by setting up a one second walk along a straight path in Poser, imported this into Vue and measured the length of the path against a Vue cube. So far I have tried Don and Judy, both work OK with a value of 45, one of the robots (can't recall which) required a value of 30. If anyone else uses this script and comes up with numbers for other figures, let me know and I'll put the values on the page.

Any repetitive action can be used, obviuosly not with this script, import your figure (digging or whatever) make it a repeat animation (animation toolbox) and save as a VOB before adding to the ecosystem. If your figures are on a flat surface then any poser animation can be used, including those with walk paths, however getting the figures not to walk into one another can be tough!


arrow1 ( ) posted Tue, 26 April 2005 at 3:37 PM

Many thanks for your assistance. arrow1

Custom built computer 128 gigs RAM,2 Terrabyte hard drive, NVIDIA RTX 3060 12 Gig, Intel i9, Dual Dell Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terrabyte SSD Hard Drive plus 1 Terrabyte Hard Drive,3rd Computer intel i7,64 gigs ram, Graphics Card NVIDIA GeForce GeForce 1660 Ti 6 Gig,1 Terrabyte Hard Drive, OS Windows 10 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus Lenovo Laptop 64 Bit,12 gigs Ram.Intel i7 chip.Windows 10 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.22, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


wonderboy ( ) posted Thu, 13 October 2005 at 5:49 AM

I want to make a boat follow the inf ocean terrian and also roll and pitch with the waves, can anyone help me here?


arrow1 ( ) posted Thu, 13 October 2005 at 3:26 PM

I would like to do the same with an old sailing ship.

Custom built computer 128 gigs RAM,2 Terrabyte hard drive, NVIDIA RTX 3060 12 Gig, Intel i9, Dual Dell Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terrabyte SSD Hard Drive plus 1 Terrabyte Hard Drive,3rd Computer intel i7,64 gigs ram, Graphics Card NVIDIA GeForce GeForce 1660 Ti 6 Gig,1 Terrabyte Hard Drive, OS Windows 10 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus Lenovo Laptop 64 Bit,12 gigs Ram.Intel i7 chip.Windows 10 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.22, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


jwhitham ( ) posted Thu, 13 October 2005 at 5:02 PM · edited Thu, 13 October 2005 at 5:04 PM

I'll echo the answer I gave wonderboy, not that he's wonderboy there, on the e-on forum here:

"I started writing a script for this a few months ago. I had a problem getting realistic looking pitch and roll angles though, but I'll try and get back to it over the weekend."

And add; I found myself a bit trigonometrically challenged by the pitch and roll bits, think I've got it sussed now though, I'll try and complete it over the next couple of days. Edited for inevitable typos.

Message edited on: 10/13/2005 17:04


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