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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 18 7:20 pm)
Most likely your modelling program rearranged the verts, even though the number is the same. Wouldn't it be easier to make the light a separate part, and turn it on and off by scaling?
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If you're using Poser 6 (which seems unlikely, judging from the smoothing on those meshes), you could try enabling the "attempt vertex ordering correction" option when loading the morph target. Are you familiar with Poser's magnets and the grouping tool? A blade-hiding morph can easily be created with those.
I am using P6, used UVmapper to get the smoothness in the meshes. Tried "attempt vertex ordering correction" the first time got the same, so I unchecked it, nada. Also tried using Pmorph after making the object into a figure, nada again.
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I finally got it to work, figured it out! I desided to gave Pmorph another go, just took the leading faces of the blade and streched it out to where I wanted it. In a few days I might add it to the free stuff after I get the textures refined.
Thanks for the suggestions.
Message edited on: 05/05/2005 22:17
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Trying to create a simple light saber with an on/off morph but it ain't working.
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