Thu, Nov 14, 9:25 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 9:14 am)



Subject: Can someone explain "collision detection" and how it works in plain english.


shavedferret ( ) posted Sun, 08 May 2005 at 6:06 PM · edited Wed, 13 November 2024 at 8:28 PM

Can someone explain "collision detection" and how it works in plain english. I am losing my sight so I have someone read the "Poser 5" manual to me but I can not for the life of me figure it out. Should it be set on every piece as it is added? or what. Thanks so much ... hopefully they will put out a maual in Braille one of these days.


SophiaDeer ( ) posted Sun, 08 May 2005 at 7:22 PM
geep ( ) posted Sun, 08 May 2005 at 8:53 PM

file_235737.jpg

Hi shavedferret, Normally, objects can "pass through" each other. When collision detection is turned on, objects CAN NOT pass through each other. Objects must not be touching each other when collision is turned on. Collision must be turned on for each object involved ... AND ... for the Poser studio. If collision is turned on when the objects are already touching, the objects will be locked in their position. cheers, dr geep ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



shavedferret ( ) posted Sun, 08 May 2005 at 8:59 PM

Thanks Dr. Geep. ANd also thank you for the "large" type ..... that is truly appreciated.


Casette ( ) posted Mon, 09 May 2005 at 5:11 AM

Doc, I love you. I needed this tip :D


CASETTE
=======
"Poser isn't a SOFTWARE... it's a RELIGION!"


geep ( ) posted Mon, 09 May 2005 at 7:08 AM

Collision detection setting for a figure ...

Collision detection can be (must) be set
for each individual body part of a figure
because each body part is a really a
separate object.

Collision detection can NOT be set for
an entire figure at the same time. If you
look at the "Properties" window for a
firgure, you can see that there is no
"Collision detection" box to check.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



shavedferret ( ) posted Mon, 09 May 2005 at 7:32 AM

Thanks again Dr. Geep ...... no one explains it like you do.


Casette ( ) posted Mon, 09 May 2005 at 8:11 AM

Er ... doc, have any trouble with your keyboard ? ... or with your glasses ? :D


CASETTE
=======
"Poser isn't a SOFTWARE... it's a RELIGION!"


geep ( ) posted Mon, 09 May 2005 at 8:17 AM

Trouble? Nope ... just tryin' to "please the customer." ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



adh3d ( ) posted Mon, 09 May 2005 at 8:22 AM

One more thing, if two objects have the collision detection on, they don't touch thenselves, then if I move one agaist the other, this one move to too or you cannot move the first one.....



adh3d website


adh3d ( ) posted Mon, 09 May 2005 at 8:23 AM

My last post is a question....



adh3d website


geep ( ) posted Mon, 09 May 2005 at 8:33 AM

Two objects with Collision detection ON ...

When object #1 is moved against object #2 ...

#1 will stop moving ... when it contacts #2.

It will NOT cause #2 to move.

cheers, dr geep ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



semidieu ( ) posted Mon, 09 May 2005 at 9:02 AM

But you can apply the collision settings to all children parts at once. Works great with human characters: select the hip, set on the collision and hit the "Apply Collision Setting to Children".


Casette ( ) posted Mon, 09 May 2005 at 9:06 AM

Sorry, Doc ... I sometimes might read the previous posts ... OOOOPSS


CASETTE
=======
"Poser isn't a SOFTWARE... it's a RELIGION!"


geep ( ) posted Mon, 09 May 2005 at 9:15 AM

But you can apply the collision settings to all children parts at once. Works great with human characters: select the hip, set on the collision and hit the "Apply Collision Setting to Children". semidieu makes a very good point that is worth repeating. Thanks semidieu ;=] cheers, dr geep <--------------- makes a note for his "Collision Detection" tut ;=] - - - - - -

@ Casette ....... no problem ......... ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



semidieu ( ) posted Mon, 09 May 2005 at 9:42 AM

You're welcome ;-)


SophiaDeer ( ) posted Mon, 09 May 2005 at 11:10 AM

Thanks Dr. Geep!

Nancy Deer With Horns
Deer With Horns Native American Indian Site


geep ( ) posted Mon, 09 May 2005 at 11:12 AM

You're welcome. ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.