Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 4:20 pm)
One thing i have noticed post-SR1, when my comp goes into sleep mode, then I bring it back up, the library I was in pre-sleep has nothing in it. I have to use the "up" button, and go back to the same library to see the thumbs again. Strange behavior, but I expected SR1 to fix somethings and "break" others. It's inconvenient, but SR1 is still worlds better than pre-SR1.
I've been doing heaps of exporting lately with P6 SR1, and no problems found.
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Something I've noticed since P6 sr1, is that it seems to take a VERY long time to switch back to preview mode from render mode. Render an image, and then select preview.... go get a cup of coffee, go take a pee, maybe water your plants, and by then it'll be back to preview mode! The problem is, I can't drink that much coffee, but if I do, at least I can keep up with the peeing! (Um, can I say Pee?) ;)
Way too many people take way too many things way too seriously.
Ditto Gareee. I do a lot of imp/exp of OBJ, and had no problem before or after SR1, but I have noticed that Poser 6 has to be dragged kicking and screaming back to Preview, and SR1 increased the kicking.
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It seems to be memory related, I think. If I run more stuff in the background, it's worst. if I run less, it's not as bad. But it is VERY noticable! Load a figure with a lot of hi res texture/bump maps, and watch it slow down to a crawl...
Way too many people take way too many things way too seriously.
I've also noticed and reported spotlights "dying". I'm not sure what's going on, but if you get a light that "broke" you can delete it, and replace it with an identical light that now works. PITA when you are setting up lighting a scene!
Way too many people take way too many things way too seriously.
I haven't read about the dying spotlights, but have had light problems with both P5 and P6 - and it's related to modifying light parameters (shadows, postion, color, etc) on a frame OTHER than 1. No amount of deleting keyframes seems to fix it - you need to delete the light and re-create it (on frame 1).
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Thanks, Hawke. At least there is someone else on the planet that is getting the same problem as me. It's annoying. Gareee....the problem occurred with Neftoon Pal, so I loaded up good ol' standard David but still had the same problem with the runaway Export sub-menu (as per the pic). This time I selected the "Wavefront OBJ" entry at the bottom of the menu, and it worked. So I re-loaded the Pal, and did the same and got the same result. So the work-around is to select the entry at the bottom of the menu. NOW .... With all due respect to most other comments in this thread .... please quit hijacking this thread !! Could you please either stick to the topic, or open a separate thread ? I did not intend this thread to be about misbehaving spotlights or switching between preview/render modes etc.etc. Also, point-blank comments along the lines of "well it works for me" just aint helpful.
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