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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)
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Go into properties and uncheck (Smooth polygons.) you can also split vertices in UVMapper Clasic which is Free.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi, I created a 3DS object (an arcade cabinet) and imported it in Poser 6. It looks okay in the poser view but when rendered sides appear curved leaving gaps where sides should match. I thought that I made a mistake in 3DS but then I noticed the very same warp effect in a test render I made with the "eggshell chair" that came with Poser 6. The "feet" of the chair has straight sides with a slight bend on the end, Poser renders this as one curve leaving huge gaps where the sides should line up. Anyone else noticed this? Is it me or is it a bug in Poser or the props? I checked some of the objects I bought (DM Timeprisoners) and so far those objects seem okay - however they don't have the kind of sides like the chair or my arcade cabinet have (sides that start straight and bend on the end). Any ideas? -Felsir