Thu, Nov 7, 10:13 PM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Oct 30 3:44 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Modeling Water... Not with metaballs this time...


Ornlu ( ) posted Thu, 21 July 2005 at 7:47 PM ยท edited Thu, 07 November 2024 at 10:07 PM

Well, I have a model I recently made, and I need to create some water splashing from one level to another. Sort of a cascading into a pool effect. Anyone have experience with doing this realistically using terrains or another modeling program? If so, how'd you do it? I was thinking of maybe using a lattice and just draw it out.. but it might look sloppy. Anyway, thanks for the input. (I'd use metaballs, but the scene's going to be complicated enough, and I'm tired of more than overnight renders.)


zollster ( ) posted Thu, 21 July 2005 at 7:49 PM

check out the tutorials. there's a couple of good water ones on there


MoonGoat ( ) posted Thu, 21 July 2005 at 9:09 PM

Possible alternative? Make water terrains for only absolutely where you need it and then use painter or dogwaffle to paint in your splashing water. Otherwise, I'm out of ideas.


Flak ( ) posted Thu, 21 July 2005 at 9:15 PM

Someone here ages ago was using tree leaves (i.e. bryce trees without the tree branches and trunks) to make the splashes of water... (maybe Zhann?) with terrains for the bulk of the water I think. Was a pretty nice result.

Dreams are just nightmares on prozac...
Digital WasteLanD


Ornlu ( ) posted Thu, 21 July 2005 at 9:17 PM

Wow, that's a pretty interesting idea flak. I might just try modeling it from metaballs in metasequoia then exporting it as a poly model.


Gog ( ) posted Fri, 22 July 2005 at 4:12 AM

Attached Link: http://www.petersharpe.com/

Peter Sharpe has a pretty classic water pouring tutorial using Lattices.

----------

Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


Ornlu ( ) posted Fri, 22 July 2005 at 1:18 PM

Thanks, the only reason I decided not to go with latices is because I wanted to easily export it as a model that could later be manipulated. Latices sort of mess with that.


Gog ( ) posted Fri, 22 July 2005 at 5:50 PM

I thought Lattices were exportable?

----------

Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


Innovator ( ) posted Mon, 25 July 2005 at 2:11 AM

Attached Link: http://rex3d.net/mgriffey/waterFallTest7.avi

ok, well this Waterfall I am currently making for my job isnt made in Bryce, but thought it might be able to help you. It isn't great but Its still a WIP and the 100 frames rendered in less than 3 hours. It was done in 3dmax 7 using a few partice sprays and a Gravity Force. Im not sure if You have access to Max, but if you do or any other program with particles, I would be happy to share any settings if youd like


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.