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Community Center F.A.Q (Last Updated: 2024 Nov 23 2:12 am)
Various people have described the math. Making a fake one would be easy (a cube with lots of different texture maps for the edges); modeling one which moved only in the paths allowed by the real model would require an understanding of the math behind it. The addictive challenge of the Rubik's Cube is a procedural one. Anybody can lift the colored decals and move them into place, but that isn't fun. Carolly
Attached Link: http://www.rubiks.com/cube_online.html
Don't know about a 3d model, but found this which might be interestingThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Has anybody made a working rubix cube on a PC before? If so, can you tell me how you did it, and what system you used?